Will FotM difficulties reset? When?

Will FotM difficulties reset? When?

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Posted by: Archer.6485

Archer.6485

So, before the patch came out I was under the impression that FotM difficulties would reset once a week bringing everyone back to lvl 1. It seemed to make most sense because otherwise it would be really difficult for anyone to get a lvl 1 group after the first few days, not to mention that players would become more and more segregated as time went by (and they already have it seems). But now it’s been over a week and I haven’t seen this reset happening.

Is there a specific day I should be looking out for? I took a week off from GW2 to try out some SWTOR. Did I make a huge mistake by not getting into the action early on? Do I have to beg/pay a group to take pity on me now and carry me through the first few levels of FotM that aren’t being played anymore? Is there a weeky reset still coming?

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Posted by: lordkrall.7241

lordkrall.7241

Nope, there are no resets.

They are talking about how to make it easier to find groups though.

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Posted by: Recently.1043

Recently.1043

Its still technically easier to get a group for the lower level fractals than it is for the higher ones because there’s more people that have access to it.

Its alot harder when your in a mid-high tier and don’t have a stable group; you have to shout / lfg for quite awhile.

The Tiered/segmented nature of the dungeon is interesting, but its WAY too segmented. IMO, everyone within at least 5 levels of each other should be able to join the same group.

Call me when this game gets fixed…. if it ever does….

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Posted by: William Fairfield

William Fairfield

Game Designer

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Every even scale below the 10,20,30,40,50,60,70,80 scale levels are considered the same “Daily” so if you complete a scale 2 and a scale 4 Jade Maw, you get the same daily reward.

You can still only receive this daily once.

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Posted by: Iehova.9518

Iehova.9518

Hey Will, how about removing RNG from ring drops? It’s incredibly frustrating being blocked by the game from playing the game.

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Posted by: KerriganGR.2736

KerriganGR.2736

So let me get this straight. If you beat jade maw on 10 and 12 there are the same potential rewards in the daily chest?

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Posted by: William Fairfield

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William Fairfield

Game Designer

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No.. You only get a reward chest for 10. you wont for 12. If you beat scale 10 and the press on to 12, you will not get a daily reward chest for that day at 12.

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Posted by: William Fairfield

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William Fairfield

Game Designer

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We are currently looking at the entire structure of the reward system.

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Posted by: KerriganGR.2736

KerriganGR.2736

I apologize i should have been more specific. I am redoing fractal lvl 12 in hope of getting my first ascended ring. My question is that I can do lvl 10 also with the same daily reward? Been here in LA for an hour now asking for lvl 12 with no luck. Being able to ask for 2 different levels would increase my chances of getting a party together. (if the potential rewards are the same obviously)

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Posted by: Iehova.9518

Iehova.9518

We are currently looking at the entire structure of the reward system.

Which brings me to the next FotM question I’d love to get an answer to: Does the probability to get a pink ring scale with level or is this uniform across the 10-20 range?

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Posted by: Rising Dusk.2408

Rising Dusk.2408

See William’s post above; the daily chest is identical within a given tier.

Every even scale below the 10,20,30,40,50,60,70,80 scale levels are considered the same “Daily” so if you complete a scale 2 and a scale 4 Jade Maw, you get the same daily reward.

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Posted by: William Fairfield

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William Fairfield

Game Designer

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Currently.. when you defeat the Jade Maw for the first time in a day you get a daily reward based upon the scale of the Fractals. This reward is tuned to “Factors” as such

Currently.. when you defeat the Jade Maw for the first time in a day you get a daily reward based upon the scale of the Fractals. This reward is tuned to “Factors” as suchFactor 1 – Scales 2,4,6,8
Factor 2 – Scales 10, 12,14,16,18
Factor 3 – Scales 20, 22, ,24,26,28
etc.. etc…

Currently.. when you defeat the Jade Maw for the first time in a day you get a daily reward based upon the scale of the Fractals. This reward is tuned to “Factors” as suchFactor 1 – Scales 2,4,6,8
Factor 2 – Scales 10, 12,14,16,18
Factor 3 – Scales 20, 22, ,24,26,28
etc.. etc…If you defeat any jade maw fractal scale within your current scale factor, you will get your “Daily” for that factor. So someone beating a level 12 fractal would get the same daily reward as someone who beat the level 18 fractal.

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Posted by: skullmount.1758

skullmount.1758

Currently.. when you defeat the Jade Maw for the first time in a day you get a daily reward based upon the scale of the Fractals. This reward is tuned to “Factors” as such

Currently.. when you defeat the Jade Maw for the first time in a day you get a daily reward based upon the scale of the Fractals. This reward is tuned to “Factors” as suchFactor 1 – Scales 2,4,6,8
Factor 2 – Scales 10, 12,14,16,18
Factor 3 – Scales 20, 22, ,24,26,28
etc.. etc…

Currently.. when you defeat the Jade Maw for the first time in a day you get a daily reward based upon the scale of the Fractals. This reward is tuned to “Factors” as suchFactor 1 – Scales 2,4,6,8
Factor 2 – Scales 10, 12,14,16,18
Factor 3 – Scales 20, 22, ,24,26,28
etc.. etc…If you defeat any jade maw fractal scale within your current scale factor, you will get your “Daily” for that factor. So someone beating a level 12 fractal would get the same daily reward as someone who beat the level 18 fractal.

So there is a “Daily” for each factor then? You can get a daily chest for doing Factor1 (whatever scale you did), then you can get another one doing Factor2 (whatever scale), etc.., etc… each day (if you happen to have the time to do each of those factors each day).

(Side question: Since I haven’t event tried the FotM yet, can you just choose the even levels and then fight the Jade Maw after doing that level? Or do you have to choose a odd number one and then do both levels and then fight the Jade Maw?)

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Posted by: Starlink.6248

Starlink.6248

i m 0/10 ring and now at lv 19 i can t go up bc agony kill me -.-’

Need a change fast for reword plz

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Posted by: Puandro.3245

Puandro.3245

Currently.. when you defeat the Jade Maw for the first time in a day you get a daily reward based upon the scale of the Fractals. This reward is tuned to “Factors” as such

Currently.. when you defeat the Jade Maw for the first time in a day you get a daily reward based upon the scale of the Fractals. This reward is tuned to “Factors” as suchFactor 1 – Scales 2,4,6,8
Factor 2 – Scales 10, 12,14,16,18
Factor 3 – Scales 20, 22, ,24,26,28
etc.. etc…

Currently.. when you defeat the Jade Maw for the first time in a day you get a daily reward based upon the scale of the Fractals. This reward is tuned to “Factors” as suchFactor 1 – Scales 2,4,6,8
Factor 2 – Scales 10, 12,14,16,18
Factor 3 – Scales 20, 22, ,24,26,28
etc.. etc…If you defeat any jade maw fractal scale within your current scale factor, you will get your “Daily” for that factor. So someone beating a level 12 fractal would get the same daily reward as someone who beat the level 18 fractal.

So there is a “Daily” for each factor then? You can get a daily chest for doing Factor1 (whatever scale you did), then you can get another one doing Factor2 (whatever scale), etc.., etc… each day (if you happen to have the time to do each of those factors each day).

(Side question: Since I haven’t event tried the FotM yet, can you just choose the even levels and then fight the Jade Maw after doing that level? Or do you have to choose a odd number one and then do both levels and then fight the Jade Maw?)

Even levels.

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Posted by: Kopa.4206

Kopa.4206

Not trying to high jack the post but i just want to ask the question… William are you guys working on a way where if someone get disconnected when doing Fractal and relogin the game that they be in the same fractal instant with there group…..

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Posted by: Archer.6485

Archer.6485

We are currently looking at the entire structure of the reward system.

I don’t suppose you’re also looking into the structure of the FotM difficulty levels? Luckily I can still find a lvl 1 group at this point but with my alts I might not. It’s creating a bit of a pressure to keep up with the community in terms of levels otherwise we get left behind on lower levels that no one plays anymore.

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Posted by: KerriganGR.2736

KerriganGR.2736

Thank you for the clarification. As many have stated before, please remove this random factor and make the rings attainable with tokens. I don’t care if it takes 5000 tokens for one, as long as I know that i am guaranteed to buy it at some point and with the stats that i want.

(edited by KerriganGR.2736)

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Posted by: skullmount.1758

skullmount.1758

snip

Even levels.

So are you saying you can just choose the even levels, and then fight the Jade Maw after you complete that level? (Some explanation would have been nice)

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(edited by skullmount.1758)

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Posted by: Ethics.4519

Ethics.4519

snip

Even levels.

So are you saying you can just choose the even levels, and then fight the Jade Maw after you complete that level? (Some explanation would have been nice)

I think he’s assuming that you start on odd. Because technically if you start at lvl 1 you do 3 rounds, then go up to lvl 2 and do another 3 rounds. You get a ‘bonus’ round which I believe is the Jade Maw. I have yet to find a solid a group who can stay together for two hours and my guild is way past level 1 so I don’t really have the experience to back that up. Just from what I’ve read

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Posted by: William Fairfield

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William Fairfield

Game Designer

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Choose any even fractal, do 3 rounds, then you get Maw.

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Posted by: Jerardo.5427

Jerardo.5427

Will we get better loot and higher ring chance from daily chest for lvl18 compared to lvl 10?

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Posted by: Rising Dusk.2408

Rising Dusk.2408

No, you won’t. He just answered that here.

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Posted by: Sarne.4528

Sarne.4528

Now that this thread is all sorts of off-topic, what the heck are you trying to say William? At first you started saying that there will be only one daily reward chest, when in fact, there’s a daily reward chest for every group of 10 levels, only rewarded on even numbers. Basically, a daily reward for [2, 4, 6, 8] then for [10, 12, 14, 16, 18] and [20, 22, 24, 26, 28] etc.

For people who don’t know, your posts are highly confusing and make people like me who know, feel like the system is broken.

What I gather from you is:

There is only supposed to be one daily, regardless of tier, which would cripple people looking for groups further because no one would want to run a level 1-10 to help someone if it was their daily, when they are in the 30-40 tier.

The daily reward for each tier group is the same, regardless if it is 10 or 18, or any other tier.

The Jade Maw is supposed to be every level, regardless of odd or even, which is what I originally read when FotM was being talked about pre-release, but is certainly not the case right now.

I’d personally like clarification on all of this since you manged to garble it all up pretty well.

(edited by Sarne.4528)

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Posted by: skullmount.1758

skullmount.1758

I think he’s assuming that you start on odd. Because technically if you start at lvl 1 you do 3 rounds, then go up to lvl 2 and do another 3 rounds. You get a ‘bonus’ round which I believe is the Jade Maw. I have yet to find a solid a group who can stay together for two hours and my guild is way past level 1 so I don’t really have the experience to back that up. Just from what I’ve read

Thanks. So you can just start on even number and then get Jade Maw after you complete that level (all three fractals). I knew it was after every two, but didn’t know if you could just choose, say level 2, and complete it and then do the Jade Maw.

Choose any even fractal, do 3 rounds, then you get Maw.

Thanks for the answer. But what about my original question. Can you do the “daily” for each factor (1-10, 11-20, etc..,etc..)? Or is it only once a day, no matter what factor? Thanks.

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(edited by skullmount.1758)

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Posted by: William Fairfield

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William Fairfield

Game Designer

Next

Exposing the system caused some confusion it seems.

Let me see if I can shed some light on it for you.

When you defeat a Jade Maw on fractals 2,4,6, or 8 it counts as Daily Factor 1
When you defeat a Jade Maw on Fractals 10,12,14,16,or 18 it counts as Daily Factor 2.

Any run between 1 and 9 all count as the same daily. So if you beat a Maw 8 and then again on 10, you will get 2 separate dailies.

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Posted by: skullmount.1758

skullmount.1758

Exposing the system caused some confusion it seems.

Let me see if I can shed some light on it for you.

When you defeat a Jade Maw on fractals 2,4,6, or 8 it counts as Daily Factor 1
When you defeat a Jade Maw on Fractals 10,12,14,16,or 18 it counts as Daily Factor 2.

Any run between 1 and 9 all count as the same daily. So if you beat a Maw 8 and then again on 10, you will get 2 separate dailies.

Ahh. Thanks. That makes more sense when put that way (at least to me). Thanks for putting up with us

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Posted by: ShAdOwKiLa.3758

ShAdOwKiLa.3758

To William Fairfield,

I have one question about the Daily Reward. Should be the percentage of getting the Ring from the Daily Reward Chest be higher when playing the highest level of each Tier?
For example,
Tier 1: playing on Fractal 18 has higher chance to get the Ring from the daily reward chest than playing in Fractal 10.

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Posted by: William Fairfield

Previous

William Fairfield

Game Designer

10 and 18 have the same chance.
18 and 20 do not.

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Posted by: ShAdOwKiLa.3758

ShAdOwKiLa.3758

10 and 18 have the same chance.
18 and 20 do not.

Okay thank for the clarification.

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Posted by: Trollface.9186

Trollface.9186

Do daily rewards really change? I always get a “bag of kitten” and some fractal relics.
Managed to get till lv23, done something like 8 (10/18)dailies no rings, and 2 (20-30) still no rings ,always only that kitten " bag of 3 kitteny silvers".
If that’s not enough, I also done more than 120 fractals runs and got only three and with “three” i mean 3 vials of condensed essence.

Come on Anet even your RNG is flawed.

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Posted by: EnemyCrusher.7324

EnemyCrusher.7324

This thread quickly got off topic. The OP has a problem with the difficulty of finding a FotM group at the exact level level that he wants to do, so I don’t understand why people are using this as a place to whine about RNG for ascended rings.

So, before the patch came out I was under the impression that FotM difficulties would reset once a week bringing everyone back to lvl 1.

I read every article about FotM leading up to its release and saw nothing that stated or even gave an impression of a system like that. I doubt they’ll implement such a system, but I agree that it is quickly becoming too hard to organize a group for the specific tier that you need because everyone needs a different tier to unlock the next one.

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Posted by: Bluestone.7106

Bluestone.7106

Come on Anet even your RNG is flawed.

I lol whenever someone says RNG is flawed just because they have had bad luck.

You could go forever and never get an ascended/infused ring buddy, or you could get one on every single run. Those are the two extremes, the vast majority if not all people will fall anywhere in between.

My homeworld is Blackgate.
I am a GW2 player in New Zealand.
Check me out on the GW2 wiki.

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Posted by: Ballistic Tomato.3908

Ballistic Tomato.3908

Come on Anet even your RNG is flawed.

I lol whenever someone says RNG is flawed just because they have had bad luck.

You could go forever and never get an ascended/infused ring buddy, or you could get one on every single run. Those are the two extremes, the vast majority if not all people will fall anywhere in between.

and this doesn’t seem completely flawed to you considering the fact that at some level you will NEED them to go further?
things like this are fine for regular gameplay say for example with exotics.. even if you never get an exotic as a drop you can make due with rares or you can craft them or buy them from TP. But with this, not only do you need them to advance at some level, you have no other method of obtaining them and you can be the unluckiest guy in the world and literally play for 100 years and not get one.. sounds like a pretty huge flaw to me.

(edited by Ballistic Tomato.3908)

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Posted by: zombyturtle.5980

zombyturtle.5980

I ran FOTM level 10 and received the daily chest. I then ran level 4. Shouldn’t I have received a second chest without the chance for ring ect? I didnt get anything from 4.

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Posted by: Treplos.5182

Treplos.5182

I ran FOTM level 10 and received the daily chest. I then ran level 4. Shouldn’t I have received a second chest without the chance for ring ect? I didnt get anything from 4.

I do not think Factor 1 (2, 4, 6, daily has a chance to give you a ring, only 10+.

Also, Mr William, you managed to entirely miss the point of the original poster who was asking about “reset” and “difficulty of getting groups at lower lvls as more people progress further”?

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Posted by: Piriel.5197

Piriel.5197

I ran FOTM level 10 and received the daily chest. I then ran level 4. Shouldn’t I have received a second chest without the chance for ring ect? I didnt get anything from 4.

No, that’s why it’s called a daily chest. If anyone in your group didn’t do the Maw event, your whole group will be taken there. At the end of it you’ll either receive a chest + daily reward (if it’s the first time you do it that day) or a chest and no daily (if you did it before).

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Posted by: Iehova.9518

Iehova.9518

Here’s what needs to be done in Fractals:

1. Enable a level X character join a group of level Y characters at level Y, where Y>X. When this character clears the 3-4 fractals he unlocks level Y+1.
2. DC’ing. Fix it. This has been mentioned way too much.
3. Remove unavoidable agony from Maw. Every agony should be avoidable.
4. Give a pink ring of player’s choice when they unlock level 11/21/31/9001.
5. Significantly lower the cost of an ascended backpiece. 1880 tokens or 300 ectos and god knows how many t6 mats is way too much. If you want ascended backs to remain less than ubiquitous, change the mats to at least drop from fractals and remove the dependency on t6 and ectos, they’re bottleneck’d enough already.

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Posted by: rhodoc.2381

rhodoc.2381

I ran FOTM level 10 and received the daily chest. I then ran level 4. Shouldn’t I have received a second chest without the chance for ring ect? I didnt get anything from 4.

No, that’s why it’s called a daily chest. If anyone in your group didn’t do the Maw event, your whole group will be taken there. At the end of it you’ll either receive a chest + daily reward (if it’s the first time you do it that day) or a chest and no daily (if you did it before).

One can get 1 daily for 10-19 and 1 for 20-29 and so on. You can get as many as daily in this way if you unlock those levels.

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Posted by: janay.1457

janay.1457

Here’s what needs to be done in Fractals:

1. Enable a level X character join a group of level Y characters at level Y, where Y>X. When this character clears the 3-4 fractals he unlocks level Y+1.

So … if:
X= lvl 1
Y= lvl 25

X will join Y in lvl 25 dung and they successfully finish the Fractal, X will be able to unlock lvl 26 dung? (wtf???)

I don’t think this is fair for players. I’ve been trying my best to reach higher lvls even with d/c and bugs … Why don’t u try it as well?

(edited by janay.1457)

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Posted by: Iehova.9518

Iehova.9518

So … if:
X= lvl 1
Y= lvl 25

X will join Y in lvl 25 dung and they successfully finish the Fractal, X will be able to unlock lvl 26 dung? (wtf???)

Yes, because having straight enough hands and working [Brain] to clear level 25 should definitely let you do level 26.

I don’t think this is fair for players. I’ve been trying my best to reach higher lvls even with d/c and bugs … Why don’t u try it as well?

I don’t think it’s fair my group NEEDS to redo the boring easymode crap for that one guy who we know is good, but didn’t hop on the bandwagon early enough.

(edited by Iehova.9518)

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Posted by: janay.1457

janay.1457

So … if:
X= lvl 1
Y= lvl 25

X will join Y in lvl 25 dung and they successfully finish the Fractal, X will be able to unlock lvl 26 dung? (wtf???)

Yes, because having straight enough hands and working [Brain] to clear level 25 should definitely let you do level 26.

I don’t think this is fair for players. I’ve been trying my best to reach higher lvls even with d/c and bugs … Why don’t u try it as well?

I don’t think it’s fair my group NEEDS to redo the boring easymode crap for that one guy who we know is good, but didn’t hop on the bandwagon early enough.

I dont agree. As I said – It’s not fair for those players who passed from lvl 1 to lvl 25 doing every dung without skipping lvls. Its fine as it is, just fix other bugs …

3/4 of my guild was about lvl 19+ when I started to do fractals … and I still managed to catch them. And no, I am not playing 24/7 … only 3h day – its totally enough to reach higher lvl in few days

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Posted by: Iehova.9518

Iehova.9518

I dont agree. As I said – It’s not fair for those players who passed from lvl 1 to lvl 25 doing every dung without skipping lvls. Its fine as it is, just fix other bugs …

Completely forgetting about alts in the process. It’s not fine as it is.

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Posted by: janay.1457

janay.1457

Ok, this is different. Lets say if someone reached lvl 25, that lvl should be applied to all his chars. What I am talking about is to not let someone who is first time in FotM immediately reach lvl 26 (or another higher lvl) …

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Posted by: Iehova.9518

Iehova.9518

Ok, this is different. Lets say if someone reached lvl 25, that lvl should be applied to all his chars. What I am talking about is to not let someone who is first time in FotM immediately reach lvl 26 (or another higher lvl) …

Why not? I’m not talking about carrying scrubs here – no one in their right minds will do that – but about people who missed the train and fully well can just skip the easymode.

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Posted by: janay.1457

janay.1457

Why yes? I still see plenty of players looking for lvl 1 dung in LA … Personally, I like it as it is. No need to change … Without experiencing lower lvls and jump right on high lvl? :/ I dont see it as a good idea. But we are OT already … Lets stop this.

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Posted by: zombyturtle.5980

zombyturtle.5980

I ran FOTM level 10 and received the daily chest. I then ran level 4. Shouldn’t I have received a second chest without the chance for ring ect? I didnt get anything from 4.

No, that’s why it’s called a daily chest. If anyone in your group didn’t do the Maw event, your whole group will be taken there. At the end of it you’ll either receive a chest + daily reward (if it’s the first time you do it that day) or a chest and no daily (if you did it before).

Dev stated Any run between 1 and 9 all count as the same daily. So if you beat a Maw 8 and then again on 10, you will get 2 separate dailies.

I know I would not receive a ring for running 4, but by his logic I should have received a second daily chest with fractal relics yeah?

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Posted by: Groovy.6749

Groovy.6749

Every even scale below the 10,20,30,40,50,60,70,80 scale levels are considered the same “Daily” so if you complete a scale 2 and a scale 4 Jade Maw, you get the same daily reward.

You can still only receive this daily once.

….did you just say there are over 80 levels of fractals ? No seriously. Did I read this right ?

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Posted by: Treplos.5182

Treplos.5182

Every even scale below the 10,20,30,40,50,60,70,80 scale levels are considered the same “Daily” so if you complete a scale 2 and a scale 4 Jade Maw, you get the same daily reward.

You can still only receive this daily once.

….did you just say there are over 80 levels of fractals ? No seriously. Did I read this right ?

I thought it was infinite :P

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Posted by: Aragorn Son of Arathorn.4015

Aragorn Son of Arathorn.4015

This thread is beginning to get off topic from the OP’s original question.

To the OP: I don’t believe they’ll add the sort of reset you have in mind, as right now Fractals of the Mists offers a unique sense of progression that comes in achieving a higher level. Also, there are only so many hours in a week, and so limiting the number of fractals you can do would defeat the purpose of its infinite nature.

To the forum goers taking William’s time: Play fractals. All of the questions William addressed WILL be answered if you take the time to play fractals, and you’ll actually be more knowledgeable about it because you will have discovered it yourself.

To forum goers concerned with finding groups: www.gw2lfg.com. Guilds (especially helpful for lower levels, although there is also a FotM guild for levels 20+)

@Iehova.9518: Great points, and agree on points 1-4. Your concern with ascended back pieces stems from a desire to acquire ascended gear quickly. This should not be the case. As is, doing each daily and progressing to levels 30+ (where the need for a back piece actually arises) will yield the required fractal relics, ie. you get a free back piece when you need it. Getting a back piece with gold seems a bit pricey, but by the time you attain lvl 30+ fractals, you will have easily acquired enough ectos, and plenty of gold to buy the t6 mats you need (assuming that you wear mf armor as far as you can (reasonably), this was 29 for me, and that you salvage rares/exotics, and sell whites/blues/greens). If you try to rush the process and buy a back piece before you need it, yes, it will seem as though it is too expensive.

@Groovy.6749 and Treplos.5182: Fractal difficulty scales are infinite, but you will find that while there is unavoidable agony, you will only be able to progress as far as your agony resist allows. The current limit is probably around 40 (with only rings and back pieces) for most players, although with luck and a few hardcores, I could definitely see ~50 being a possibility. This will not increase until more ascended items, and thus more agony resist, are added to the game (such as amulets, accessories, and armor).

Finally, if a Dev reads through this, I just want to throw out a reminder about D/C’s in FotM. They are very frustrating, especially at higher levels, no matter who it happens to in a group. The problem isn’t that FotM is more susceptible to disconnecting (although if it is, you’ve got some work ahead of you lol), the problem is that players are unable to rejoin the party after a D/C. As far as FotM development priorities, finding a solution to this should take precedence.