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Posted by: mahri.8410

mahri.8410

Nowdays, the Collaborative Development Initiative is based only on discussion. I would really like to see a new Collaborative Development Initiative, in which you could participate with your 3D art to the game. Here is how could it work: You create a 3D asset in an external application, that fits the Guild Wars 2 environment, then you submit it for review. If the Guild Wars 2 teams consider that your piece of art is worthly, they implement it in the game, and you also get an in-game achievement, to keep you motivated.
The process of collaboration could also be conducted towards a cretain dirrection, by challenges implementation. You get an artwork, or blueprint, and you have the challenge to create an asset based on it. Better done, better chances to get it implemented.
By actively doing works of art, you get a new feeling, of accomplishment, that no other game achievement could give you. You’ve done your work, you struggled for it, and the game rewards you. Even if the reward is symbolical, with no special attributes, you know that ,,the game knows it’’, and that reward comes from outside of world of Tyria. It is a new type of implication, that no Tyrian gods could ever guess it…

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Posted by: Jaken.6801

Jaken.6801

First of: Please do not include CDI in front of your Topic, it will confuse other who are looking for the offical ones.

Your idea is not new.
Yes, player input in the art department would be interesting, but it is not so easy to tackle.
While you get a lot of feedback and maybe finding new “assets” to use, it is also easy to loose focus.

Art is not easy to messure. So a topic like this would need a lot of guidance and direction to fit the overall GW2 direction.
If you go with a free for all the possibility to have a lot of things that certain people want but do just not fit in the overal asthetic of the game.

I also do not know where the collaboration is there.
You just want people to show off their ideas and get “contact” with the artists, basicly getting their star on their work.
You have done well, but it does not work for our vison, etc.

Even if you have some talented artists, i ask you what the end product will be aside from some Fan-Art and designs to be rated by the game artists?

If you just want your (or other peoples) work to be implemented by popular demand it would not require such a thread.
There is a subforum for that, where you can easily find such things.

Guild Wars 1 had contest to create new “art” for the game. I can think of at least 2 contests, in which the players could submit their ideas which resulted in new unique weapons.

Something like this is a lot less burden on the devs, then a unguided flood of possible content, that has to be rated by people with not enough time and not the qualification to do so.
Think about it. There are creators and there are critics. They do not have to be the same person.

What you are proposing is basicly what Steam does with DOTA2 and their Workshop implementation.

Yes, maybe a system like this would be interesting, but it does not require a CDI, but a completly different beast of a structure

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Posted by: darkfiremew.5937

darkfiremew.5937

So, what you are saying is make fan art, then send to arena net for review and maybe we would see that piece of art in the game sometime in the future.
That would be nice. But that would mean that they would have a team just reviewing all of the art that comes in on a daily basis. I don’t see a reason for them to do such a thing. They have their hands full with making the living story a viable thing, plus some yet-to-be-revealed-background-projects that we might not ever know about them.
Why would they spend money and time on this, even if it is an awesome idea?

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Posted by: Nike.2631

Nike.2631

The evolution thread is open right now. Perhaps you should drop in and ask if such a thread would be possible. There have been similar questions about having a CDI thread hosted by their staff artists and if they do that, maybe showing off art for review and inspiration would be appropriate.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: mahri.8410

mahri.8410

The evolution thread is open right now. Perhaps you should drop in and ask if such a thread would be possible. There have been similar questions about having a CDI thread hosted by their staff artists and if they do that, maybe showing off art for review and inspiration would be appropriate.

Been there, posted that. Still, no feedback. I am really curious about how this idea will end up. What do they think about this…

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Posted by: mahri.8410

mahri.8410

So, what you are saying is make fan art, then send to arena net for review and maybe we would see that piece of art in the game sometime in the future.
That would be nice. But that would mean that they would have a team just reviewing all of the art that comes in on a daily basis. I don’t see a reason for them to do such a thing. They have their hands full with making the living story a viable thing, plus some yet-to-be-revealed-background-projects that we might not ever know about them.
Why would they spend money and time on this, even if it is an awesome idea?

I think you are right. For devs, verifying every art input would cost precious time, that could be used elswhere. However, I am thinking of a new system that could channel the community artistic power, so it would be viable. Here is how could it work:
1. Getting more modelling power

Nowdays, in the community, there are quite a few 3D artists. For this project to be viable, there should be more. I am sure that in this community, there are a lot of people eager to create, but they lack technical knowledge. So, to help them, some guys could launch a series of tutorials, made specially for the GW2 community, that could teach them how to deal with 3D ( modelling, UV mapping, normal mapping etc.)
2. Some special CGDP (community game development project) threads are released, each one with a certain topic. Let’s take for example a topic saying “Creating the Tengu City-CGDP”. In that thread, the 2D artists post their concepts about how that city could look like. The community discuss, and choose the best concept . After that, the 3D artists focus on that concept. The 2D artist which had its concept elected could create refferences to lelp the 3D artists do the stuff. So, trough community debate, the developpers assist is minimised, so they could concentrate better on their work. Of course, they could, from time to time, take a look at what the community is doing, expressing their oppinions, giving support, but not in a way that could put their development time in danger.
3. Implementing- after the project gets to a certain phase of complexity, it could be implemented into the game. A beta server for testing new content would be nice.

After reading these, what do you think? If you are fan of a game, have time and development power then find these kind of projects would you participate?

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Posted by: mahri.8410

mahri.8410

After some days of thinking, I went to a viable plan for the CGDP. The main purpose for the CGDP is teaching the Guild Wars 2 community how to make art, to build a stable, creative player base, that could make awesome things at the Arena.Net contests. So, have you ever wanted to make original 2D or 3D cinematics, like the ones in this game? Have you ever wanted to learn 3D skills, that could let you build stuff out of your imagination? The Community Game Development Project is all about that. Creative players, helping creative players. You make community tutorials for others, and learn from other community tutorials. Share your knowledge, and get knowledge, all of this in the Guild Wars 2 environment. So, in the end, the community would show its true creative potential, and let everyone stunned.
Now, I want to thank everyone participating in these threads, for helping me decide on this concept. Your help is really valuable. Hope that someday, the CGDP will be more than a concept, from which everyone could benefit.
P.S. If you search on the internet Guild Wars 2 behind the scenes, you could find interesting information about how various things were made in this game .
Probably, somewhere in the future, I will put a base of the CGDP, if no one starts it before. Thank you again for your support and remember: you might join this project anytime, if you want.