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Posted by: Chris Barrett

Chris Barrett

Gameplay Programmer

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Skirmish scoring will go into effect in about 15 minutes (near 18:00Z), with the EU reset.

NA players: while you’ll immediately see the new skirmish data in the WvW dialog, this week’s match will still have its end result scored in the old War Score-only style, ignoring Victory Points from skirmishes.

Sites that use our API for WvW will still display the “vanilla” War Score that accumulates over the week.

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Posted by: Swagger.1459

Swagger.1459

Thanks for the update!

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

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Posted by: Pink Ninja Man.4375

Pink Ninja Man.4375

Have/will the World Bonuses get tweaked around this new scoring type. Right now on NA with the new Skirmish stuff displaying I noticed that the World Bonuses seem to be going off of the Skirmish score which makes most of the world bonuses impossible to obtain and the few ones that get obtained.

The World Bonuses are the buffs that everyone on the server(s) get when they reached a set amount of points for the week.

Twitch – PinkNinjaMan [/\///\/_//\]
Main Class – Ranger [Bezerker/Trapper Hybrid]
Main Mode – WvW [Gate of Madness]

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Posted by: Sarrs.4831

Sarrs.4831

Have/will the World Bonuses get tweaked around this new scoring type. Right now on NA with the new Skirmish stuff displaying I noticed that the World Bonuses seem to be going off of the Skirmish score which makes most of the world bonuses impossible to obtain and the few ones that get obtained.

The World Bonuses are the buffs that everyone on the server(s) get when they reached a set amount of points for the week.

Chris made this post in response to that. In short, you still have the bonuses; they are just not visible through the WvW screen. Mouseover the WvW button in the top left to see your bonuses.

Nalhadia – Kaineng

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Posted by: Chris Barrett

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Chris Barrett

Gameplay Programmer

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The display for PotM bonuses in the WvW dialog’s second tab is incorrectly showing what bonus would be present with the War Score from only the current Skirmish.

The tooltip on the WvW button in the quicklaunch bar along the upper-left of your screen still shows the real PotM bonus you’re currently receiving behind the scenes.

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Posted by: Aury.1367

Aury.1367

“World vs World is unavailable while matches are being updated”, while other players are already fighting since an hour. If someone DCs, he cant get back in. Maybe a bug with queues? since I see none.

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Posted by: Dayra.7405

Dayra.7405

Just had a quick look into out match and saw that the skirmish score is
5-4-3. How can that be? Shouldn’t_it 3-2-1? (i.e. the sum should be always a many of 6, but not 15)

Ceterum censeo SFR esse delendam!

(edited by Dayra.7405)

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Posted by: Dawdler.8521

Dawdler.8521

Just had a quick look into out match and saw that the skirmish score is
5-4-3 how can that be? Shouldn’t_it 3-2-1?

Isnt that the total score then? But I dont really know, the warscore for our servers said 3-3-3 instead (first hour, so no tick yet).

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Posted by: Serkit.7836

Serkit.7836

Just had a quick look into out match and saw that the skirmish score is
5-4-3. How can that be? Shouldn’t_it 3-2-1? (i.e. the sum should be always a many of 6, but not 15)

5+4+3 = 12 = 2*(1+2+3), so it’s reasonable to assume that 2 skirmishes have completed.

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Posted by: Chris Barrett

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Chris Barrett

Gameplay Programmer

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Dayra, I’m seeing:
Aurora Glade: 5 VP
Abaddon’s Mouth [DE]: 6
Seafarer’s Rest: 4

So each were awarded 3 VP from an initial setup skirmish that went off, in which they were all tied. Then Abaddon’s Mouth won the first “real” skirmish, and Aurora Glade took second.

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Posted by: Dayra.7405

Dayra.7405

Ups to many beer, it is 6-5-4 and reset was just 2:45 ago, how can 2 skirmisches be completed?

Oh I see the award of 3 for the setup is new to me (EU-T5 btw not T4)

Ceterum censeo SFR esse delendam!

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Posted by: difficultshamee.3914

difficultshamee.3914

getting error saying wvw is unavaiable while matches are being updated… everyone in LA is saying this too. Even though i have friends on a diffrent server who are in wvw and playing… NA servers

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Posted by: Aileras.9460

Aileras.9460

“World vs World is unavailable while matches are being updated”, while other players are already fighting since an hour. If someone DCs, he cant get back in. Maybe a bug with queues? since I see none.

Same here, it’s almost 2:00pm PST has it been this way all afternoon?

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Posted by: TingleTangleBob.6027

TingleTangleBob.6027

“wvw is unavaiable while matches are being updated” complaints are piling up a lot right now on our server. Would be great if you could look into this sooner than later. Most of these people seem to have logged in after the first 2 hours of the new system.

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Posted by: Musth.1236

Musth.1236

“World vs World is unavailable while matches are being updated”, while other players are already fighting since an hour. If someone DCs, he cant get back in. Maybe a bug with queues? since I see none.

Same here, it’s almost 2:00pm PST has it been this way all afternoon?

Only since the patch like 15 minutes ago, and it is working fine for people who haven’t patched yet.

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Posted by: Chris Barrett

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Chris Barrett

Gameplay Programmer

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difficultshame, Aileras, TingleTangleBob, which server(s) are you on? Are you getting the error when you open the WvW dialog, or when you try to join a map? If while joining, which map?

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Posted by: Zepps.5468

Zepps.5468

me too i have the same problem on desolation i try to join map and it say the same thing in all the maps i try to join “wvw is unavaiable while matches are being updated” and alot of people too

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Posted by: Devilish One.2386

Devilish One.2386

I am getting this same thing when trying to join any map

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Posted by: Aury.1367

Aury.1367

its every server.

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Posted by: TingleTangleBob.6027

TingleTangleBob.6027

I am not the one getting the problems, apart from that, I am playing on ElonaReach [EU]. Some people say that they got a small update when they logged in (those that logged in after the first 2 hours) and that that might be responsible for the problems.

Update: Restarting the game, then updating, gives me the same mistake. Going to bed, so I hope I helped you with that :p

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Posted by: Reh.5986

Reh.5986

Same. Error when I try to join. On whatever server is paired with TC

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Posted by: Aileras.9460

Aileras.9460

difficultshame, Aileras, TingleTangleBob, which server(s) are you on? Are you getting the error when you open the WvW dialog, or when you try to join a map? If while joining, which map?

I’m on FA and its when I try to go to our home server

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Posted by: Chris Barrett

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Chris Barrett

Gameplay Programmer

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Thanks for the information. I’m looking into this. If you’re not in build 66,536, you’ll be having this issue.

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Posted by: mygirlparadise.7583

mygirlparadise.7583

Still can not get into WvW all maps including Edge.

Xhexania Sivad – [TK] Tactical Killers
Devonas Rest
Ranger, Ele, Mesmer, and Necro

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Posted by: mygirlparadise.7583

mygirlparadise.7583

Thanks for the information. I’m looking into this. If you’re not in build 66,536, you’ll be having this issue.

Aw ok. Thanks for the info. I will just chill until later.

Xhexania Sivad – [TK] Tactical Killers
Devonas Rest
Ranger, Ele, Mesmer, and Necro

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Posted by: dianeh.2745

dianeh.2745

I and many of my guildies are having the same issue : wvw unavliable while matches are being updated with 53 minutes showing in matchup. SBI Server. My build shows : 66.577

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Posted by: Zepps.5468

Zepps.5468

I am not the one getting the problems, apart from that, I am playing on ElonaReach [EU]. Some people say that they got a small update when they logged in (those that logged in after the first 2 hours) and that that might be responsible for the problems.

Update: Restarting the game, then updating, gives me the same mistake. Going to bed, so I hope I helped you with that :p

yeah my friend did the same thing got that update and he cant join all the maps now before that he join normal build: 66 577

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Posted by: TingleTangleBob.6027

TingleTangleBob.6027

Guys: Do not restart the game or you’ll be updated. If you want to keep playing for now: Do not restart the game!

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Posted by: ArkAngel.7940

ArkAngel.7940

Guys: Do not restart the game or you’ll be updated. If you want to keep playing for now: Do not restart the game!

Too late Bob, they got me!

Henge of Denravi [HoD]
The best player in the game
“I’m better than all of you!”

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Posted by: Pensadora.9478

Pensadora.9478

Rip here as well

GM of [MAS] – Might and Smarts – WvW
http://www.mas4eva.enjin.com/

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Posted by: Chris Barrett

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Chris Barrett

Gameplay Programmer

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WvW is now available in build 66,577.

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Posted by: Chaba.5410

Chaba.5410

Great. Now can we get volatility and deviation reset since we had new server links? Also this site is broken: https://leaderboards.guildwars2.com/en/na

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

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Posted by: McKenna Berdrow

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McKenna Berdrow

Game Designer

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The 6-5-4 score is because everyone started with 3 Victory Points. We will be fixing it so that everyone starts with 0 Victory Points but this change won’t be in for a few weeks.

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Posted by: imlooney.1938

imlooney.1938

where do i go to leave feedback on how bad this skirmish system is? there is literally ten people in my server walking around being productive while the others have around 30 or so players each. How will this skirmish system prevent this from getting out of hand?

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Posted by: Hexinx.1872

Hexinx.1872

So your feedback is your server is not playing? or being productive? and you think it’s a problem with the system? versus your player base?

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Posted by: Cerby.1069

Cerby.1069

The skirmish description is confusing and I don’t even know if its true or not.
Someone clarify it for me please. From what was posted:

-Skirmish starts: everything u own is the same, the only thing that changes is ur warscore resets for however long the skirmish lasts (1-2hours). At the end of the skirmish ur warscore is converted into a placement: 1st, 2nd, 3rd, and from there you get x many points. At the end of all skirmishes the number of points u win is gonna be tallied. This number is called victory points. Whatever you own at the end of the skirmish is what you will own when the normal warscore starts up again.

Apparently the winners of each week, as normally through normal warscore, get victory points of some unknown number as well.

So with skirmishes this normal victory point score will be augmented with the victory score generated from skirmishes. But we don’t know the rating scale or important winning the week is vs how important winning skirmishes is.

Do I have that all correct? Assuming all that is true…its basicallly just resetting the warscore at any given time during the week for a set amount of time. Meaning that the ability to get points is stilll going to be largely due to “what” you own prior to the start of the skirmish starting. So really if you organize urselves really well in a loser server….and you outfight and out ppt the other “server populations during the skirmish time” ur stilll gonna be at a huge disadvantage since ur server had nothing at the start of the skirmish.
Like what if u own nothing on any map and the enemies have everything else and its all fortified. You start the skirmish with a superior fighting and ppt force…..but by the time you retake ur corner and fight through the sloggy zerg fights you own most of the map but ur ppt is still third place at the end of the skirmish. Really the 1st 2nd and 3rd place servers shouldn’t change at all in skirmishes….3rd place will stay 3rd place in a skirmish too.

I kill you in one gunflame, or I kill you in two.
The Tiny Yuno Sniper of Ebay [EBAY]

(edited by Cerby.1069)

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Posted by: Sarrs.4831

Sarrs.4831

Apparently the winners of each week, as normally through normal warscore, get victory points of some unknown number as well.

So with skirmishes this normal victory point score will be augmented with the victory score generated from skirmishes. But we don’t know the rating scale or important winning the week is vs how important winning skirmishes is.

This is way too overcomplicated.

You get warscore as normal.
At the end of the skirmish, your warscore gets turned into VP depending on who has most warscore.
At the end of the week, most VP wins.

Nalhadia – Kaineng

(edited by Sarrs.4831)

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Posted by: RodOfDeath.5247

RodOfDeath.5247

Thanks for the update Chris

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Posted by: kathy.8291

kathy.8291

I really feel sad for us wvw players for the simple fact that wvw has been and will be continued to be phased out. I know anet is trying to fix the wvw population by merging servers (which is not a fix) and now with this skirmish nonsense.

Maybe if we (meaning wvw players) get incentive bonus or worth wild rewards then we can get a community to join wvw or bring back some of the players we lost due to GW2 being a pve game.

I know anet doesnt want the scores to be run away due to different times players play, but all in all it is not fixing the problem WvW has. We are losing players because the game is not motivated for wvw players.

Please this scoring will not fix the problem.. it is only complicating things more and losing more wvw players; you tried desert bls, you tried merging servers, what happened to the tournaments (because of the HOT, pve).

I dont know anymore about wvw and it is only getting worse.*

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Posted by: Mordant.3489

Mordant.3489

Not sure if this is related to the patch, but WvW got really laggy after the patch. My fellow WvWers and I have been getting a 3 second delay on skills with everyone rubberbanding all over the place.

So. Much. Rubberbanding.

It’s making it rather difficult to land hits when you think you’re about to land a skill and then the enemy jumps to an entirely different location. The entire fight. Even when they’re in the downed state, they rubberband.

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Posted by: RodOfDeath.5247

RodOfDeath.5247

Not sure if this is related to the patch, but WvW got really laggy after the patch. My fellow WvWers and I have been getting a 3 second delay on skills with everyone rubberbanding all over the place.

So. Much. Rubberbanding.

It’s making it rather difficult to land hits when you think you’re about to land a skill and then the enemy jumps to an entirely different location. The entire fight. Even when they’re in the downed state, they rubberband.

Players on FA, EB map where saying they were experiencing the lag and rubber banding. I got a tiny bit of it though.

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Posted by: Xenesis.6389

Xenesis.6389

where do i go to leave feedback on how bad this skirmish system is? there is literally ten people in my server walking around being productive while the others have around 30 or so players each. How will this skirmish system prevent this from getting out of hand?

What does that have to do with the skirmish mode? That happens every hour of every day already. The skirmish mode is going to help make sure the 30 on the other sides are not running up scores for 2 hours at a time. They may cap everything and tick up 10k score to your 1k but they will only be getting 3 victory points out of it and not a 9k lead.

Cerby you’re making it complicated.

  • Everything is the same, you cap stuff, you keep it, you upgrade it, yadda yadda yadda.
  • Warscore = Points tallied the usual ways by kills, capping places, 5min ppt etc.
  • Victory Points = At the end of 2 hours they check the warscore from all 3 sides, then they award victory points 3, 2, 1 for 1st, 2nd, 3rd.
  • Warscore is reset for the next period, but everything is still the same.

Everything continues this way until end of the match and the server with the most Victory points wins.

The system is only meant to prevent overrun scores in dead times for servers. It wasn’t meant to be the end all be all fix for populations or coverage or scoring.

Another derailing post. ^^
North Keep: One of the village residents will now flee if their home is destroyed.
“Game over man, Game Over!” – RIP Bill

(edited by Xenesis.6389)

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Posted by: TheBladeRoden.4571

TheBladeRoden.4571

Why not make it so score builds up more slowly during dead pop and faster during high pop?

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Posted by: Xenesis.6389

Xenesis.6389

Why not make it so score builds up more slowly during dead pop and faster during high pop?

That’s the controversial change they mentioned, where higher activity time periods will gain more points. It won’t be implemented unless they feel there’s a need to.

Another derailing post. ^^
North Keep: One of the village residents will now flee if their home is destroyed.
“Game over man, Game Over!” – RIP Bill

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Posted by: Norbe.7630

Norbe.7630

Can everyone see the pattern?
as long as there is something NEW, people play WvW ….win or lose
as long as there are people in it, we will know that WvW is active

It had a good life. Short, but good. -Human Female Necromancer

Duterte Death Squad [DDS]
Gate of Madness

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Posted by: slamb.4781

slamb.4781

Anet….. Breaking WvW since 2012!

Sir Kitty Litter
[QOP] Quaggan Op – Guild Leader

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Posted by: Cecilia.5179

Cecilia.5179

Is it bad? I haven’t logged in yet.

Necromancer Rights Advocate
Restart WvW: https://forum-en.guildwars2.com/forum/game/wuv/Clean-The-Slate/first#post6208959
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Posted by: Rotteny.8743

Rotteny.8743

Is it bad? I haven’t logged in yet.

Nah, it’s kinda the same, coverage will triumph over all… But at least we can now play to win small matches (skirmishes) instead of bothering with a week long score.

Diana Strongarm / Blighter Hellena / Jasmine Fatima / Elizabeth Crowel
WvW Rank 337 (Bronze Soldier) – PvP Rank 33 (Wolf) – 3,2k Achievment Points
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Posted by: Cecilia.5179

Cecilia.5179

Is it bad? I haven’t logged in yet.

Nah, it’s kinda the same, coverage will triumph over all… But at least we can now play to win small matches (skirmishes) instead of bothering with a week long score.

Wouldn’t it be harder for an off hour coverage server to win a kdr match if the small handful of people on the other servers kill a few stragglers and don’t die?

Necromancer Rights Advocate
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Posted by: Rotteny.8743

Rotteny.8743

Is it bad? I haven’t logged in yet.

Nah, it’s kinda the same, coverage will triumph over all… But at least we can now play to win small matches (skirmishes) instead of bothering with a week long score.

Wouldn’t it be harder for an off hour coverage server to win a kdr match if the small handful of people on the other servers kill a few stragglers and don’t die?

Sure, but PPT still dominate the major portion of the score. If the largest force holds the majority of the map, killing their players won’t really help unless you are farming them big time.

Diana Strongarm / Blighter Hellena / Jasmine Fatima / Elizabeth Crowel
WvW Rank 337 (Bronze Soldier) – PvP Rank 33 (Wolf) – 3,2k Achievment Points
Mërcenaries [Sold] – Borlis Pass (Also known as Jeknar.6184)