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Stats increase on all items

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Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

Oof, not really sure why it isn’t returning the updated values. Will look into it — by my reading it should already be using the updated tables

Thanks for the heads up.

Launching inventory endpoints

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Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

I’ve noticed that I get wrong counts with some items. At least minis seem to always get count 1, regardless of how many I have stacked.

I actually haven’t had a chance to look into that one yet (won’t be able to deploy the fix for awhile); my current hypothesis is that the stacked quantity for certain items is encoded … differently.

I’m interested to know if you’ve got any non-mini items doing this. My hunch is that it was just some debris from the patch which moved minis from collections into the wardrobe.

Consortium Workplace Writing

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Posted by: PeterFries

PeterFries

Writer

So, Peter, is there any chance we might see an eventual continuation of that hair-raising subplot cliffhanger from Season 1 where the Consortium was very interested in the remains of the Tower of Nightmares (and was pestering quite a few NPCs about it in Kessex Hills)?

Subassessor Prongg is quite a piece of work, isn’t he? I originally envisioned an escort mission where he’d ask passing players to help get him to the tower debris so he could take samples on his own nefarious initiative, but ran out of time to set that up.

Not to mention there’s also Scarlet’s Rattle which has plagued many survivors from Scarlet’s miasma attack and which the Consortium could be just as interested in for all we know…

We haven’t seen any evidence that the Consortium has a weapons division, never mind a bio-weapons division, but who knows?

I do like the recent hints at Consortium leadership in NPC chatter; I could imagine one of them being charr based on that “lucky he didn’t eat you” comment, but who knows. I’ve wondered since the very beginning who the leaders are and why they wish to remain unseen. It’s just as intriguing why at least one of these leaders has decided to come out of the shadows now and go to LA. I look forward to seeing how this plot develops and if we’ll see more of the Consortium (and maybe the legacy of the Tower of Nightmares) in Heart of Thorns or beyond.

Thanks—the establishment of their now very public HQ in LA is the reason for appearances by certain of their leadership. We developed a backstory for their company that we may or may not ever get around to telling… I just thought it would be fun to hint at some of it.

Is Hero-Tron technically lionguard now?

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Posted by: PeterFries

PeterFries

Writer

Slight correction: Hero-Tron wasn’t so much freed from the Consortium as “made redundant” at the end of Lost Shores. Hero-Tron is a very rare golem in our game in that it seems to be self-aware, and to have actually developed as a character from the smug corporate functionary that was mocking jobless refugee settlers in Southsun Cove.

Subforum for political/religious/sex. topics

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Posted by: Gaile Gray

Gaile Gray

ArenaNet Forum Communications Team Lead

Hi,

These are the Guild Wars 2 official forums. We want discussions to be related to our game and have no interest in hosting an off-topic forum. I administered a busy OTF years ago and it was incredibly time-consuming and volatile for me and my team.

We encourage game-related discussions, and sure, those can head into areas that are more real-world than in-game. But a forum strictly dedicated to non-game topics simply isn’t in the cards.

Gaile Gray
Forum Communications Team Lead
ArenaNet

Common Phishing Attempts: E-mails & In-Game Mails

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Posted by: Gaile Gray

Gaile Gray

ArenaNet Forum Communications Team Lead

Customer Support has expanded the reasons that they may reach out to a player via e-mail. Here are the current things that may prompt an official e-mail from ArenaNet:

  • A chat violation. This e-mail may contain a warning or, in rare cases, may inform someone of an account closure due to the large number of violations involving the account or the sensitive nature of the chat violation(s).
  • Botting: These e-mails will point out that the account was closed for botting.
  • RMT/Gold Sales: Accounts are closed for engaging in gold sales, for advertising, for delivering, or for supporting this disallowed activity in any way.

Please keep in mind that e-mails will come from Guild Wars 2 Support. Official in-game mails will always bear the ArenaNet logo, and will not bear the warning that the mail is coming from an unofficial source.

Gaile Gray
Forum Communications Team Lead
ArenaNet

(edited by Gaile Gray.6029)

Let us make child characters!

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Posted by: Mark Katzbach

Mark Katzbach

Forum Communications

We have no intentions now or in the future to allow playable child characters in Guild Wars 2.

Guide to the Black Lion Trading Co API

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Posted by: Pat Cavit

Pat Cavit

Lead Web Developer

So, is direct interaction with the TP still allowed though? I’d like to manage my transactions and especially add new ones while in university, where I can’t run GW2 on my netbook.

Selling has always required a game client. Buying now requires a game client as well. Neither of those are likely to be exposed via the API any time soon.

Those restrictions could be worked around with a really convincing fake client, but I’m pretty sure that’s against our TOS.

Launching inventory endpoints

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Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

Is there a way to find out if an item is soulbound?

Not yet.

I did find out that most consumables like flamethrowers, or ogre pet whistles, fire elemental powders.. things like these show up as question marks. So they don’t have an icon yet.

It’s because not all items show up on the API — they only appear once some conditions are met (e.g., someone loots it from a drop). Unfortunately, the conditions aren’t all inclusive and don’t pick up karma vendor purchases (among other things). Working on fixing that at some point in the future.

Just Completed Personal Story... WHAT???

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Posted by: BobbyStein

BobbyStein

Guild Wars 2 Lead Writer

Living World episodes can be played in any order and also replayed, unlike the Personal Story which you can only play in chapter order and may only do so once per character.

Living World Season 2 is like show season available on Netflix. There is a linear order to the story episodes but the user may choose to play any episode they like (or in the case of this bug, the system is pointing you to the last one you unlocked instead of the next one in story order).

I don’t believe this is messaged clearly in the game, so we’ll be looking at ways to better communicate this. Your feedback helps, so thanks for taking the time to report your issues and share your ideas with us.

Personal Story Restoration update

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Posted by: BobbyStein

BobbyStein

Guild Wars 2 Lead Writer

We made art changes to Personal Story instances, not season 2 open world content.

Art changes… you mean like this snazzy new detailed floor texture in old Lion’s Arch instance for example? Since it didn’t fix itself for the duration of the entire instance I assume it was not caused by some kind of rendering hitch or slowdown.

Edit: looking at the screenshot after the fact, it could probably be a lighting issue, this happened few days ago so hard to say. That said I am absolutely positive the cave didn’t look like this when I completed this instance for myself prior to the story journal coming in the game.

I don’t believe any art changes were made to that story instance, so you’re most likely experiencing a bug. Best bet would be to file a ticket with repro steps so someone could investigate. It would also be helpful to include information about your hardware and what graphics settings you had selected.

Did others in your party experience the same visual anomaly or just you?

Personal Story Restoration update

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Posted by: BobbyStein

BobbyStein

Guild Wars 2 Lead Writer

Personal story is not working properly for me on two characters. The first issue is part of my Story Journal has been deleted on one character that had completed the entire story and final dungeon. The second involves missing huge chunks of the personal story that should have been available despite the changes. According to the dev’s post, I should not have any issues with continuing the story from “Forging the Pact”, yet I have run into a massive problem that involves skipping more than 80% of Chapter 7 and Chapter 8.

More precise info included within my bug report:
Personal Story – Skipped every mission in Orr

I seriously hope this malfunction can be reversed, because I don’t take much pleasure in the thought that my two main characters are permanently bugged because of this.

Thanks for filing a bug. CS will take it from here.

Captain Magnus, now with 50% better vision!

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Posted by: PeterFries

PeterFries

Writer

I have a feeling (winks hard) that his eyepatch will return in a couple of weeks, and we will never speak of this again.

Stuck in PvP Q for 15mins, Duo Q insta abdn

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Posted by: Ray Patrick

Ray Patrick

PvP Server Programmer

You should be good to go now Zerothousand

Stuck in PvP Q for 15mins, Duo Q insta abdn

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Posted by: Ray Patrick

Ray Patrick

PvP Server Programmer

You should be cleared Mishva.

Thanks,
Ray

The Robert Gee Appreciation Thread

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Posted by: Robert Gee

Robert Gee

Game Designer

Wow, everyone I’m really touched to see a thread like this and I’m really glad to see everyone having so much fun with mesmer since the patch. We’ve all been working on these changes for many months and it’s a really weight off my chest to finally be able to play these changes on live.

I want to clarify though that a lot of the changes you see aren’t my work alone. While I was driving most of the mesmer changes and pushed some of the more… shall we say “extreme” examples coughmimiccough, many other significant changes (like Illusionary Persona becoming baseline) wouldn’t have happened without feedback and suggestions from other folks on the skills team like Roy and Karl as well as our dedicated team of testers.

Praise Lyssa and have fun with the new traits!

Unicorns 4 Life
—Robert

Stuck in "match in progress"

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Posted by: Ray Patrick

Ray Patrick

PvP Server Programmer

You should be unstuck now Drayos. Please let me know if you aren’t.

Stuck in PvP Q for 15mins, Duo Q insta abdn

in Dev Tracker

Posted by: Ray Patrick

Ray Patrick

PvP Server Programmer

You should be unstuck now Spiritus.

Stuck in PvP Q for 15mins, Duo Q insta abdn

in Dev Tracker

Posted by: Ray Patrick

Ray Patrick

PvP Server Programmer

REALLY sorry for the inconvenience all. We will get this fixed asap.

Stuck in PvP Q for 15mins, Duo Q insta abdn

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Posted by: Ray Patrick

Ray Patrick

PvP Server Programmer

I’ve cleared a bunch of players. I will continue to watch the forum here for others stuck players.

Thanks,
Ray

Game Update Notes - June 23, 2015

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Posted by: Mark Katzbach

Mark Katzbach

Forum Communications

Bug Fixes:

World Bosses

Karka Queen: The Armored effect will also decrease condition damage per stack as well as physical damage.

The following world bosses have had their health doubled and can now be critically hit:

  • Great Jungle Wurm
  • Fire Elemental
  • Shadow Behemoth
  • Tequatl the Sunless
  • Claw of Jormag
  • Amber Great Jungle Wurm
  • Crimson Great Jungle Wurm
  • Cobalt Great Jungle Wurm
  • The Shatterer
  • Inquest Golem Mark II

Professions

Mesmer

  • Healing Prism: Increased the base healing by 200%. Added a 10-second internal cooldown.

Ranger

  • Clarion Bond: Added a 30-second recharge to the skill Call of the Wild, which is triggered by this trait.

Lore concerns with the new Lions Arch

in Dev Tracker

Posted by: PeterFries

PeterFries

Writer

Thank you Mr Fries.

I have a question for the Roleplay Lion’s Arch, level Weather:

At what part of the world could comparré the weather? and ocean currents of tyrie are oriented how?

Different parts of Tyria have different climates and the ocean currents presumably vary as well. We haven’t mapped out the ocean current system, so feel free to conceptualize your own take on them and roleplay using those.

Captain Gnashblade, our living story sham

in Dev Tracker

Posted by: PeterFries

PeterFries

Writer

There are many captains in and around Lions Arch, which is a bustling port city, but Evon became a captain by buying a ship of his own, in order to qualify for election to (the late) Captain Theo Ashford’s recently-vacated seat on the Captain’s Council.*

*Inspector Ellen Kiel became a viable candidate by assuming the captaincy of an airship that had belonged to the defeated Aetherblades.

Engineer Bugs (Updated & Consolidated)

in Dev Tracker

Posted by: Irenio CalmonHuang

Irenio CalmonHuang

Game Designer

Thanks for compiling these in a single place. We’ll be trying to address most, if not all, of these issues as soon as we’re able.

Request: Rainbow Dye for Marriage Equality!

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Forum Communications Team Lead

I’ll pass along the suggestion about rainbow dye. I don’t know if it would work, given the way dye is added to armor and items, but the art team would know about functionality and they can determine if it’s something that we would want to add to the game.

We seem to have slipped far away from game-related topics, yet again. I’d like all of us to just stop and think about the wonder and beauty of rainbows — because, really, who doesn’t marvel at a rainbow? There’s no need to see this as a divisive or contentious topic. Rainbows rock!

Gaile Gray
Forum Communications Team Lead
ArenaNet

Stuck in PvP Q for 15mins, Duo Q insta abdn

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Posted by: Ray Patrick

Ray Patrick

PvP Server Programmer

You should be fixed now KrHome!

S.O.S Stuck in PvP map.

in Dev Tracker

Posted by: Ray Patrick

Ray Patrick

PvP Server Programmer

You should be cleared now Tisar.

S.O.S Stuck in PvP map.

in Dev Tracker

Posted by: SarahWitter

SarahWitter

Producer

Im free from spvp but im unable to join any spvp matchs as says match in progress

Ray has cleared this for you.

Launching inventory endpoints

in Dev Tracker

Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

Can confirm that this does not currently allow more than 256 slots in the bank, at least for me.

The bug that caused this is annoyingly in a fairly low-level component, so deploying the proper fix is going to take awhile. I’ve got a potential bandaid fix that I could conceivably deploy today, but it’s got some edge-cases (where the player’s bank is mostly empty) that still return broken data.

I’ll probably push it out, because I doubt that the edge cases are that common.

Just deployed the bandaid fix for this. The API will still return invalid data if:

  • The user has no items in the first 255 slots OR
  • If the slot index of the last item in the first 255 slots is less than the slot index of the first item after 255 — e.g., if you’ve got only got items in slots 4 and 235.

I expect most players will have quite a bit of stuff in their bank, so the above cases are fairly unlikely, I think.

The full fix should be released whenever the next patch lands.

Just Completed Personal Story... WHAT???

in Dev Tracker

Posted by: BobbyStein

BobbyStein

Guild Wars 2 Lead Writer

Thanks for all the info. I’ll be following up with QA and some other people and taking a closer look at this issue.

Launching inventory endpoints

in Dev Tracker

Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

Can confirm that this does not currently allow more than 256 slots in the bank, at least for me.

The bug that caused this is annoyingly in a fairly low-level component, so deploying the proper fix is going to take awhile. I’ve got a potential bandaid fix that I could conceivably deploy today, but it’s got some edge-cases (where the player’s bank is mostly empty) that still return broken data.

I’ll probably push it out, because I doubt that the edge cases are that common.

I am currently having issues with invalid(?) inventory item IDs.

There’s a bunch of ways to acquire items that don’t cause them to be whitelisted properly (e.g., buying them from a vendor). I’m working on fixing these bits up now, but I don’t have an ETA for when they go live

Just 1 question, is wallet data included? I can’t find it…

If that’s not the case, any chance to have those as well soon?

Wallet data is not yet included.

Is it possible to see how equipped items are dyed from the /eqiupment API? If not, can that be added?

It’s not currently possible, but a good idea for an improvement.

Are there any plans to have these things be automated where its just mined from the player’s data automatically and they don’t have to get an API key?

Nope. If you want their data, you’re going to need their permission (in the form of their API key). Once we have the bits to pull full builds (e.g., traits/skillbar) I imagine someone will make a site which lets you easily share what builds you’re running, so they can just copy-paste a URL into TS/Mumble.

authorization header and preflight requests

in Dev Tracker

Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

However, you should avoid to use the API key via frontend scripting languages (as in JavaScript). Keep in mind that it is basically the OAuth2 access token which is intended to be used between the app`s backend and the gw2 API server.

Eh, it’s not that big of a deal with the current API keys. With OAuth2, the access token was tied to the application so that e.g., an application could be billed or rate-limited. As such, OAuth2 applications need to ensure they never leak the access token to the user because that would allow the user to pretend they’re the application and make requests using that application’s credentials.

Since API keys aren’t tied to applications, there’s no need for an application to prevent the user from getting access to them.

Stuck in PvP Q for 15mins, Duo Q insta abdn

in Dev Tracker

Posted by: Ray Patrick

Ray Patrick

PvP Server Programmer

You should be fixed now Xoloitzcuintli.7283.

Stuck in PvP Q for 15mins, Duo Q insta abdn

in Dev Tracker

Posted by: SarahWitter

SarahWitter

Producer

Fixed! Thank you so much!

Glad to hear it!

S.O.S Stuck in PvP map.

in Dev Tracker

Posted by: SarahWitter

SarahWitter

Producer

I have “Match Ready” window stuck in the center of my screen and can’t get past it… Until this gets fixed, I can’t play GW2

You should be cleared now

Trapped in Ranked AGAIN.

in Dev Tracker

Posted by: SarahWitter

SarahWitter

Producer

Hello! All in this post should be resolved at this time.

Thanks!

S.O.S Stuck in PvP map.

in Dev Tracker

Posted by: SarahWitter

SarahWitter

Producer

Hi all – those above this post should all be cleared out of their stuck matches.

Thanks!

Stuck in PvP Q for 15mins, Duo Q insta abdn

in Dev Tracker

Posted by: SarahWitter

SarahWitter

Producer

Hi all- those in this thread above my post should all be fixed.

Thanks!

S.O.S Stuck in PvP map.

in Dev Tracker

Posted by: SarahWitter

SarahWitter

Producer

iam stuck in match ready window, plz patch it asap. Also patch engieneers graneds imba dmg and insane bleed stacks from it. it is bugged
https://www.youtube.com/watch?v=9zOWZUywrrg&feature=youtu.be

I saw that this was resolved in the other thread. Thanks!

S.O.S Stuck in PvP map.

in Dev Tracker

Posted by: SarahWitter

SarahWitter

Producer

Those in this thread should all be cleared of this issue.

Others that happen across this thread and are experiencing a similar issue, please try to close the client for at least ten minutes. That action should also resolve a stuck match.

S.O.S Stuck in PvP map.

in Dev Tracker

Posted by: SarahWitter

SarahWitter

Producer

Thanks for the quick responses! We’re looking into this for you.

S.O.S Stuck in PvP map.

in Dev Tracker

Posted by: SarahWitter

SarahWitter

Producer

Hello,

We’ve made some changes on our end that should have released you from your endless matches. OP or others can you please let me know if Devs, Janitor, Batman took care of it for you?

Thanks!
Sarah

S.O.S Stuck in PvP map.

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Forum Communications Team Lead

Stephane just pointed out this issue to the devs, so we’ll hope to be able to provide information soon. Thank you for the reports.

Gaile Gray
Forum Communications Team Lead
ArenaNet

World map tile service: New Lion's Arch

in Dev Tracker

Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

whisper Verdant Brinks, could there be more that could slip out?

Not on my watch!

Just Completed Personal Story... WHAT???

in Dev Tracker

Posted by: BobbyStein

BobbyStein

Guild Wars 2 Lead Writer

As a possible bug note. I did buy this story line early this week and the same thing happened to me. I finished Zman and then the first episode that it gave me for LS2 was the last episode. I completed it wondering why I was attacking these enemies with no context and then went into my achievements to find that it was in fact the last story, but it put me on it first. I now have my last episode completed first and with all mastery done for it as well.

I’d like to have QA repro this, but I need to know exactly what happened. Let me know if my understanding of your situation is accurate here.

  • You hadn’t yet completed Personal Story (e.g. did every story step except Zhaitan)
  • You bought LW Season 2 in the gem store
  • You then finished your Personal Story by defeating Zhaitan
  • The content guide then pointed you at LW S2 Episode 8 instead of Episode 1

Is this correct?

(edited by BobbyStein.2315)

Just Completed Personal Story... WHAT???

in Dev Tracker

Posted by: BobbyStein

BobbyStein

Guild Wars 2 Lead Writer

This is exactly why LS1 should be unlock-able and purchasable like LS2.

I don’t disagree. We’ve stated before that we hope to one day rebuild LW Season 1, but we’re focused on HoT development right now.

Hover Wallet Missing

in Dev Tracker

Posted by: Matthew Pennebaker

Matthew Pennebaker

Designer

Hey all, didn’t want to leave this discussion hanging. Losing the hover list was a needed concession because of the fact that the currency list is growing and would potentially become unusable. We’ve been talking about ways we could have kept it, and things we might do in the future to bring it back, but time constraints kept us from being able to implement any of them for the 6/23 release. We are still looking at it and considering our options though.

Launching inventory endpoints

in Dev Tracker

Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

For whatever reason, the last 14 bank slots are returned as null. They’re not empty, they’re full of Bloodstone Dust, Empyreal Fragments, and Dragonite Ore.

That’s super weird. Can you PM the API key you’re using? I can take at it tomorrow.

TY Anet for Transgender NPC!

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Forum Communications Team Lead

We’ve reached the point where this has become a circular discussion. It’s clear that many are posting repeatedly and redundantly. We feel that at this point everyone interested in the topic has had a pretty good opportunity to express his or her opinion.

  • We’re happy with those who like the new NPC.
  • We respect the opinion of those who do not care of the new NPC.
  • The NPC will remain in the game. After all, as many have pointed out, you’re free to avoid interactions with that one NPC, one of more than one hundred different NPCs in that one of six cities, more than 25 explorable zones and regions, and throughout the innumerable maps and areas of the game world, both large and small.

We will close this thread now. Thanks to those of you who, from any point of view, contributed to an interesting discussion.

Edit: Apparently “as” and “so” are prohibited, so I’ll remove the so so as to not be censored.

Gaile Gray
Forum Communications Team Lead
ArenaNet

(edited by Gaile Gray.6029)

Weird Tab.. Possible Templates?

in Dev Tracker

Posted by: Branden Gee

Branden Gee

PvP Gameplay Programmer

Whoops! Sorry about the crash. This has been resolved.