Dev Tracker

Banned for What?

in Dev Tracker

Posted by: Chris Cleary

Chris Cleary

Game Security Lead

You said in your ticket that you purchased HoT from Gamers-Outlet.net

This isn’t actually a official retailer – You purchased a fraudulent key. Unfortunately it looks like you are going to have to work this out with Customer Support.

Evil Never Sleeps // Professor of Bearbow Math @ Tyria State // @Shazbawt

API Image Resource Policy

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Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

From this thread:

API Terms:

These API’s are wholly owned by ArenaNet, LLC (“ArenaNet”). Any use of the API’s must comply with the Website Terms of Use and Content Terms of Use, however you may use the API’s to make commercial products so long as they are otherwise compliant and do not compete with ArenaNet. ArenaNet may revoke your right to use the API’s at any time. In addition, ArenaNet may create and/or amend any terms or conditions applicable to the API’s or their use at any time and from time to time. You understand and agree that ArenaNet is in the process of developing a full license agreement for these API’s and ArenaNet will publish it when it is complete. Your continued use of the API’s constitutes acceptance of the full license agreement and any related terms or conditions when they are posted.

(EDIT: I actually have no idea what the status is of the “full license agreement”)

Upgraded Free Account

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Posted by: Jon Olson

Jon Olson

Gameplay Programmer

This issue should be fixed now, fyi.

Guild Recruitment Video Opportunity

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Posted by: Gaile Gray

Gaile Gray

ArenaNet Forum Communications Team Lead

There are a lot of terrific videos here and it pains me to rain on the parade of praise, by asking you guys to PLEASE please please include a link from your youtube recruitment video (and this thread) to your guild’s website (and if you don’t have one, please say so).

Lots of folks are looking for new guilds in preparation for HoT — make it easy for them to learn more and connect with your recruiters.

Thanks!

Such a great idea, IWN! Thanks for sharing that.

I’d also include a link to the video in the guild recruitment thread in this very forum.

Gaile Gray
Forum Communications Team Lead
ArenaNet

API Keys "ErrBadData" since patch

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Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

I’m seeing the same for most people trying to use my app. My own key works, but nobody elses is.

Once you log in your character blob will be out-dated and you’ll start getting the error.

Notified the appropriate parties, they’re on it ;__;

EDIT: Should be working again.

(edited by Lawton Campbell.8517)

Starter heal skill and more

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Posted by: Roy Cronacher

Roy Cronacher

Game Designer

Legendary Dwarf Stance (Jalis) is planned to be the starting legend.

Twitter: @RoyCronacher
I work on systems, skills, and balance, among other things.

Siege bundles no longer drop to the ground

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Posted by: Chris Barrett

Chris Barrett

Gameplay Programmer

Previously, weapon-swapping, using a non-combat transform, or getting another bundle item would drop your in-hand siege blueprint bundle to the ground. Now, it will instead be returned to your inventory.*

*Exception! Guild siege golem blueprints are still lost instead of being returned to inventory or dropped on the ground. Whether by pack-up skill ‘2’ or any other means. This behavior specific to guild siege golems hasn’t changed. Feedback on this is welcome.

Reasons for making this change:

  1. Play-for-free accounts otherwise had a means to skirt our restrictions on sending wealth to other accounts by buying siege, dropping it on the ground, and having other accounts collect it and sell it. Restrictions on outgoing wealth from play-for-free accounts helps make the accounts less appealing as gold seller/bot accounts, so we can’t have holes like this around.
  2. That same exploit would work with Beta Weekend Event accounts. Beta characters/banks would be copied and forked from the normal data, siege blueprints could be dropped, then collected by someone else; essentially duplicating the items. This was previously blocked by temporarily kill-switching the ability to pack up siege blueprints.
  3. Dropping siege on the ground when you suddenly, reflexively do something like trying to swap weapons felt very clumsy.
  4. The ability to drop siege bundles on the ground was originally added before siege could be put on the trading post or mailed between players. Since better means now exist to transfer siege between players, this old functionality isn’t as important.
ArenaNet Gameplay Programmer (WvW Team)

Game Update Notes - August 25, 2015

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Posted by: Mark Katzbach

Mark Katzbach

Forum Communications

Bug Fixes:

  • Fixed a bug in which players incorrectly received messages about guild-bank economy restrictions when they didn’t have access to the guild bank.
  • WvW siege blueprints now return to your inventory anytime they would previously have been dropped on the ground, such as when swapping weapons, utilizing a noncombat transform, or acquiring another bundle.
  • The Twisted Watchwork Portal Device now works correctly with free accounts.
  • Fixed a bug that sometimes prevented the economy restriction dialog from displaying correctly.
  • Fixed an issue that caused dodging to break the player out of daze.

@API Dev Team | Question to guild details api

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Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

It’s coming with the new guild APIs which are still in a bit of flux due to some backend changes w.r.t how guilds work. No ETA.

"Victory or Death" Bug [merged]

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Posted by: BobbyStein

BobbyStein

Guild Wars 2 Lead Narrative Designer

noticed something weird yesterday …

My personal story journal entry stop at ‘’ Forming the Pact ’’

I finished my personal story a day or two after the Giant airship bug was fixed , i completed Victory or death solo with my Mesmer .. Killed Zaithan and received the rewards and all …. but no #8 ‘’ Victory or death ’’ in my journal entry

before entering Arah .. i remember the green star on cursed shore map , and ‘’ victory or death ’’ in the top right corner of my screen… looks like my journal didn’t updated.

This is a known issue with the Story Journal that’s being tracked in a different thread. Feel free to post your info here:

https://forum-en.guildwars2.com/forum/support/bugs/Personal-Story-Skipped-every-mission-in-Orr/first

Thanks!

Revenant and hero points

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Posted by: Roy Cronacher

Roy Cronacher

Game Designer

Think of the Legends as Utility Categories like with the others Professions.

Shiro is Traps, Jalis is Survival, Ventari is Shouts. if you only spent a few points into Shiro, you only get 1 or 2 Skills in the Legend. If you want the whole legend, you have to spent the points for every skill like with the other Professions.

Basically this explains it pretty well.

So basically all or nothing because you can’t have cross legend skills and the more you put in the more expensive skills are meaning you will unlock less skills than another class.

You will unlock everything besides elite spec by level 80, just like any other profession. The order you choose to unlock them is up to you. You can mix two legends early on to be able to equip two legends and use a few skills of each on each. Such as unlocking the heal and first utility skill on two legends, then switching back and forth between those two legends.

Twitter: @RoyCronacher
I work on systems, skills, and balance, among other things.

Can we finally get a fix on banner?

in Dev Tracker

Posted by: Josh Davis

Josh Davis

Competitive Team

Editing for clarity:

This behavior is working as intended. This could of course change in the future, but for now this is not classified as a bug.

aka Grouch

(edited by Josh Davis.6015)

"Victory or Death" Bug [merged]

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Posted by: BobbyStein

BobbyStein

Guild Wars 2 Lead Narrative Designer

This mission, like others and even generally throughout the game, bugs me with the fact that NPCs won’t help you when they really should. They’re supposed to be your comrades, but they stand there looking stupid. It would be less frustrating if you were alone. In other times, I found myself defeated on the ground with some NPC standing nearby picking his nose. “I’m right here! Res me!! I did it for you!!!”
I can only assume the NPCs are mostly jerks who revel in my anguish.

The NPCs on the airship stay in the kittenpit (EDIT for kitten censor: control room where people steer the airship) during the first phase. They’ll help you if any creatures follow you inside, but they won’t venture on to the deck. This was by design due to some pretty specific technical conditions that are unique to this particular story step.

Guild Recruitment Video Opportunity

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Posted by: Gaile Gray

Gaile Gray

ArenaNet Forum Communications Team Lead

I wanted to write a note to let you know we’re reviewing these today to make a final selection.

  • Please watch your PMs to see if I’ve reached out to you for the high-resolution file.
  • Please follow the instructions I’ve sent, because we’re getting down to the wire on collecting and preparing these for the show!

By the way, there are a LOT of very fine videos here, and I deeply regret that we will be unable to use some of the best. However, video creators who use copyright music take a certain amount of risk unless they’ve received direct permission from the owner of the copyright (such as the artist or the composer). And quite honestly, getting that permission is nearly impossible.

I imagine the video is just fine on YouTube or other such places. However, we simply cannot use a video that has someone else’s copyright art, music, or sounds. We’re sorry for this limitation, but we naturally need to follow both the spirit and the letter of the law.

Again:

If you submitted a video for consideration, please watch your PMs and be prepared to send us a high-resolution video file right away.

Many thanks for all who participated. Even if not selected, your efforts were not in vain, as many people had the pleasure of viewing your artistry here in the forums.

Gaile Gray
Forum Communications Team Lead
ArenaNet

(edited by Gaile Gray.6029)

How to handle beta characters

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Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

It’s because they look just like normal characters, except they’ve got a flag set that we’re not currently extracting from the character blobs. I’ve been meaning to fix that but keep forgetting.

Verify guild members have twofactor via api?

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Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

Not currently possible. Maybe in the future.

Hairworks implementation

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Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

This forum is for discussion of the JSON-REST API (e.g., api.guildwars2.com). I don’t know anything about how the game client works so I can’t really comment on that stuff :/

Suggestion: API Key and Crafting Professions

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Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

Yeah, the recipe unlocks will probably land late this month or early next month. All of the other requested features already exist

Changes to the New to PvP Sticky

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Posted by: Josh Davis

Josh Davis

Competitive Team

Whew, some of that stuff was pretty outdated. I pulled out most of the old content as a start.

Like I said before, if anyone reading this has an idea of some helpful information for our newer players, let me know and I’ll add it in.

aka Grouch

ESL Go4 Cup 44 Rule Update (READ)

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Posted by: Josh Davis

Josh Davis

Competitive Team

As a note, we’re aware of the odd interaction between elementalist downstate and Vampirism runes and are tracking a fix for an upcoming build.

What about the Overpowered interaction of stack 4 eles?

I believe 4 class stacking is against ESL rules. As for the elementalist itself, we’re looking into it.

aka Grouch

so how do you kill ele ?

in Dev Tracker

Posted by: Josh Davis

Josh Davis

Competitive Team

So, I can’t go into much detail on things quite yet, but I just wanted to reassure you folks that we’re actively discussing a number of issues that are affecting balance in PvP – including, but not limited to elementalist sustain/damage. Per the usual, we’ll be talking to you folks about the changes once we’ve finalized them.

Sorry I haven’t been that active on the forums lately – we’ve been pretty busy around the office.

“Thanks, Grouch. You’re the worst!”

Edit: Also, just because this is an elementalist thread doesn’t mean we’re only looking at elementalist, and it also doesn’t mean we’re only looking at doing nerfs.

aka Grouch

ESL Go4 Cup 44 Rule Update (READ)

in Dev Tracker

Posted by: Josh Davis

Josh Davis

Competitive Team

As a note, we’re aware of the odd interaction between elementalist downstate and Vampirism runes and are tracking a fix for an upcoming build.

aka Grouch

Changes to the New to PvP Sticky

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Posted by: Josh Davis

Josh Davis

Competitive Team

Thanks for the reminder, Thiefz. I’ll add updating that guide to my to-do list. In the mean time I’m open to suggestions for things to elaborate on/update.

aka Grouch

Skin Items don't have default_skin IDs?

in Dev Tracker

Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

That is good news. Right now it’s a bit strange grabbing the propper items for skins (trying to parse names as well and what not).

Hah yeah I was just looking at the wardrobe section and wondering where you were getting the skin unlock data from. Figured you might have hand-curated all the data until I read the reddit thread.

Soon.

(EDIT: actually maybe not soon. I don’t know what the release schedule looks like nor which release the change will make it into).

Guilds: Activate Recruit Mode!

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Posted by: Mark Katzbach

Mark Katzbach

Forum Communications

Hey, just a reminder for everybody in here. As this is the English language forum, all guild recruitment posts must, at least, contain an English translation of the recruitment post in addition to the native language post. These translations don’t have to be perfect (a google translation would be acceptable), but they must be present within the post. Thanks for your cooperation.

Dev Guild Wars 2 T-Shirt from Launch

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Posted by: Mark Katzbach

Mark Katzbach

Forum Communications

Sorry, but those shirts were never offered to the public because they were meant for players to be able to easily identify our staff at trade shows, and since we’ve changed our show shirts for Heart of Thorns, it’s very unlikely that more will be printed.

Additionally, any of the shirts that did make their way to the public were mostly signed by our staff here and given to individuals from various giveaways. At this time, we don’t have plans to make more of these shirts/make them available to the public.

Making shield useful in PvE.

in Dev Tracker

Posted by: Robert Gee

Robert Gee

Game Designer

Even if you don’t consider the phantasm, the chronomancer’s shield 5 skill alone has higher damage output than the shield skills of any other profession. In general shields aren’t intended to be high DPS weapons. If the utility of the skills is lacking, that’s an area that can be tuned, but we don’t have any plans to really increase the damage that much.

Revenant and hero points

in Dev Tracker

Posted by: Roy Cronacher

Roy Cronacher

Game Designer

Think of the Legends as Utility Categories like with the others Professions.

Shiro is Traps, Jalis is Survival, Ventari is Shouts. if you only spent a few points into Shiro, you only get 1 or 2 Skills in the Legend. If you want the whole legend, you have to spent the points for every skill like with the other Professions.

Basically this explains it pretty well.

Twitter: @RoyCronacher
I work on systems, skills, and balance, among other things.

Guilds: Activate Recruit Mode!

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Forum Communications Team Lead

Just a reminder: Great guilds come in all sizes, so view the number of members as just one of many points to consider. It’s likely not going to be the primary thing you’ll want to consider when you think about reaching out to a guild or two to discuss the possibility of joining them.

Gaile Gray
Forum Communications Team Lead
ArenaNet

Rev Mains?

in Dev Tracker

Posted by: Roy Cronacher

Roy Cronacher

Game Designer

I play everything, but I’ll definitely be focusing on Revenant for HoT launch.

Twitter: @RoyCronacher
I work on systems, skills, and balance, among other things.

Does Pulmonary Impact stack?

in Dev Tracker

Posted by: Karl McLain

Karl McLain

Game Designer

Once Pulmonary is on your target, it will ignore blind, evade, block, even range. The ways to really not take the hit will be through invulnerability, damage inversion (ala Defiant Stance), or damage reduction (protection, Endure Pain).
You could technically land a Pulmonary and if you’re quick enough, activate Basilisk Venom for an unblockable/evadeable stun when it pops… Or use your dodge with Evasive Empowerment to increase the damage.

So headshot will be pretty overpowered with this trait huh?

As always, things are open to change. If this playstyle is too strong, we’ll have to adjust it. There’s a possibility that it shouldn’t stack intensity, or maybe its damage is too high, or a variety of other ways that it could be adjusted. We want it to have strong play and also feel rewarding, while not being the ‘only’ thing that you seek to do in order to deal damage. We’re looking forward to seeing how it works for you during the beta weekend.

Skin Items don't have default_skin IDs?

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Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

This is now in the release pipeline somewhere. Transmutations will have a details.skins array which contains a list of skin ids that the consumable unlocks (since some consumables unlock multiple skins — like the Wintersday Earmuffs).

Does Pulmonary Impact stack?

in Dev Tracker

Posted by: Karl McLain

Karl McLain

Game Designer

Once Pulmonary is on your target, it will ignore blind, evade, block, even range. The ways to really not take the hit will be through invulnerability, damage inversion (ala Defiant Stance), or damage reduction (protection, Endure Pain).
You could technically land a Pulmonary and if you’re quick enough, activate Basilisk Venom for an unblockable/evadeable stun when it pops… Or use your dodge with Evasive Empowerment to increase the damage.

/v2/colors Question

in Dev Tracker

Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

Score detail in wvw

in Dev Tracker

Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

Maybe, not sure if those are currently tracked anywhere. Will have to look into what events the game servers are currently generating and see if I can keep track of their counts per matchup.

Thief POI

in Dev Tracker

Posted by: Karl McLain

Karl McLain

Game Designer

Trying to answer questions within this thread (when possible)… Per the question thread – Yes, it does stack. If you have Impacting Disruption equipped and interrupt a foe with Palm Strike, you’ll apply two strikes of Pulmonary Impact to the target.

Does Pulmonary Impact stack?

in Dev Tracker

Posted by: Karl McLain

Karl McLain

Game Designer

Pulmonary Impact currently does stack in intensity. If your palm strike interrupts, you get a double-activation of Pulmonary.

Guild Recruitment Drive

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Forum Communications Team Lead

We have a new initiative to encourage guilds to expand their recruitment to include new players and others seeking a great group experience. There’s… something coming (which you’ll learn about tomorrow) that makes “guilding up” a particularly great idea right now. Find our post in the “Looking for” sub-forum here to join the recruitment drive!

New Players: There are a lot of benefits in belonging to a guild, including getting help with events and even getting help through modest guild-related leveling boosts. Check out that thread to find the right guild for you!

P.S. Please keep in mind that the size of a guild should be only part of your consideration about which guild you choose to join. Whether 5 members, or 500, you should find the guild that is exactly right for you!

Gaile Gray
Forum Communications Team Lead
ArenaNet

(edited by Gaile Gray.6029)

Guilds: Activate Recruit Mode!

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Forum Communications Team Lead

As you are aware, we have a lot of new players joining Guild Wars 2 these days. But you may not know is that in addition to preparing our presentation about raids and our Play for Free initiative, and even while working towards the October 23rd release date of Guild Wars 2: Heart of Thorns, the dev team also has been working on a game event!

We’ll have more information for you about the event later this week. For now, let’s just say that there’s never been a better time to be in a guild!

Guilds leaders: Let’s use this thread as an official “guild recruitment thread” and we’ll link it from an upcoming blog post. The thread is intended for you to give some basic info on your guild, such as:

  • Your guild name and tag
  • Your guild’s preferred gameplay choices: Are you PvE or PvP all the way? Do you have a focus on WvW? Are most of you fractal focused? Or are you a “do it all” sort of guild?” Describe that in your post.
  • Your home world and, if you wish, your guild’s preferred language
  • Times you are particularly active, such as guild events, meetings, new character runs, PvP practices, etc.
  • Guild leader in-game contact info or a link to your guild’s website or forums
  • Other info you’d like to include

Players: Check out this thread to find the right guild for you. There are many benefits to being in a guild, and you can choose your level of activity based on each guild’s areas of focus.

We strongly believe that guilds play an essential role in Guild Wars 2. They’ve done so since the day we launched the game. As we prepare for major releases like Heart of Thorns and for the upcoming game event, please take advantage of this chance to let players get to know your guild! And players, join up and gain the many benefits of being in a guild!

(Note: It’s perfectly acceptable to continue to post individual threads about your guild in this forum. We’re asking guild leaders to make a recruitment post in this thread so we can link it from the blog post.)

Gaile Gray
Forum Communications Team Lead
ArenaNet

(edited by Gaile Gray.6029)

0KB/s Download Problem

in Dev Tracker

Posted by: Chris Cleary

Chris Cleary

Game Security Lead

https://help.guildwars2.com/entries/93290408-Problems-Downloading-or-Patching

I would suggest reading this
Just adding -assetsrv does not do anything.

Evil Never Sleeps // Professor of Bearbow Math @ Tyria State // @Shazbawt

Crashing During Install

in Dev Tracker

Posted by: Chris Cleary

Chris Cleary

Game Security Lead

Module: SmoothPingProxy.dll

Stop proxying when you are trying to install the client?

Evil Never Sleeps // Professor of Bearbow Math @ Tyria State // @Shazbawt

game crash

in Dev Tracker

Posted by: Chris Cleary

Chris Cleary

Game Security Lead

I’ve been running it awhile with no crashes..crossing my fingers… The only thing is, this is what I did: Used DDU Graphic Driver Uninstaller (http://www.guru3d.com/files-details/display-driver-uninstaller-download.html) to completely remove all graphic drivers. Reinstalled the original drivers from the install CD (v. 347.25, dated 1/2015). Tested it but it still crashed so I installed EVGA Precision X and underclocked my card about a 100MHz. Running graphics options at “best performance”. Been able to do a world boss, farm a bit and I stopped at 45 minutes. Normally it crashes between 5-15 minutes. Not the greatest but it seems to work…for now. I will try tweaking later to see how high I can go w/o crashing. I sent in a support ticket w/a crash report so maybe they can tell me more.

This sounds like it’s possibly related to voltage levels falling below what your card is trying to pull, thus causing your drivers to card to reset and drivers to crash. As with many black screens and crashes of this nature where the game stops responding and going to black (especially with Windows 10), your Nvidia Drivers are crashing and failing to recover.

Evil Never Sleeps // Professor of Bearbow Math @ Tyria State // @Shazbawt

game crash

in Dev Tracker

Posted by: Chris Cleary

Chris Cleary

Game Security Lead

i get the flickering black screen usually after alt tabbing out and back in or similar, it bogs the machine down so much you cant do any thing, cant ctrl alt del either for task manager cause when it brings it up its either black or just not there, have to reboot. Theres no crash so no report just flicker flicker flicker black black…. it just now happened again.

That sounds like you are running in FullScreen in a resolution that is different than your desktop resolution. Have you tried running the game in windowed full screen mode to see if that helps?

Evil Never Sleeps // Professor of Bearbow Math @ Tyria State // @Shazbawt

game crash

in Dev Tracker

Posted by: Chris Cleary

Chris Cleary

Game Security Lead

Just saw Nvidia released an updated driver today so took a chance and installed that. Ran GW2 and it crashed again…just a black screen & restart about 5 minutes into the game, still running low graphic settings. This time, I think it generated a crash report so I’m attaching it…hoping it helps. Thanks.

Your system looks to be under heavy load (using over 8.5GB of physical ram and for some reason 23GB of Virtual/Paged memory). My suggestion would be to try to cut down on the number of processes you are running. I would also consider disabling virtual memory to test if you are still crashing (or crashing more often).

c0000005 errors generally occur when the process is unable to read or write to memory.

Evil Never Sleeps // Professor of Bearbow Math @ Tyria State // @Shazbawt

(edited by Chris Cleary.8017)

GUI in eyefinity spans across all monitors

in Dev Tracker

Posted by: BillFreist

BillFreist

Gameplay Programmer

Ended up fixing this today. Should make it’s way out in the next month or so.

-Bill

Taking October 23 off from work/school?

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Forum Communications Team Lead

I’ll be taking the weekend off work to play.

Oh wait…

You win this time!

;) Well, I couldn’t resist.

Gaile Gray
Forum Communications Team Lead
ArenaNet

Where is my 4000gem!!!!!!!!

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Forum Communications Team Lead

Hello,

In addition to the thread linked above, you’ll find a thread about this subject in our Heart of Thorns subforum, on this link: https://forum-en.guildwars2.com/forum/game/hot/72-hours-to-get-my-gems

As I said in that thread, we do understand that the one-day sales may make you feel pressured to get the gems, but if you will contact Customer Support, they should be able to help you.

Gaile Gray
Forum Communications Team Lead
ArenaNet

72 hours to get my gems?

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Forum Communications Team Lead

Hey all,

We had an e-mail and live discussion about this, and here’s what I learned: The best thing for you to do in cases like this is to reach out to Customer Support to discuss the situation. In many cases, they will be able to assist.

Distrust.

It contradicts what you have said here:

Edit: I should point out that most sales are not of the one-day-only type, so these cases are not the norm. Still I’m writing an e-mail outlining the suggestions. Thanks for the input, and do keep in mind that IF the team were able to do something in the future, it would not be able to make it retroactive to the current sale.

You have made it pretty clear that any measures taken will NOT be retroactive, which i can read as: if you lost the sales, you lost the sales. What now? Wait for the refund and invest my time/money into something else.

Retroactive, in this case, meant retroactive to a previous sale. Retroactive to yesterday’s items is entirely discussable!

Wow, can i have some hope then?

Sorry, Pedroso, I don’t know your exact circumstances, but I do encourage you to go ahead and get in touch.

Gaile Gray
Forum Communications Team Lead
ArenaNet

Royal Guard Outfit

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Forum Communications Team Lead

There are a few relatively minor visual issues with this outfit, QA stated this morning. They will be fixed as soon as possible.

Gaile Gray
Forum Communications Team Lead
ArenaNet

I paid for this game 3 years ago...

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Forum Communications Team Lead

Great memories, all of you. Thanks for starting such a heart-warming thread, FlailingAmigo!

Gaile Gray
Forum Communications Team Lead
ArenaNet