Dev Tracker

Matchmaking Question

in Dev Tracker

Posted by: Evan Lesh

Evan Lesh

PvP Gameplay Programmer

FWIW, I’m looking into other possible stacking issues after dissecting the crap out of the substitutions problem.

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

API For leaderboards

in Dev Tracker

Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

for the record, you guys mixed up NA and EU. obviously not a big deal except your URLs are wrong.

W-wot.

I’ll have that fixed sometime today; literally no idea what’s going on there.

EDIT: deployed a fix for that — leaderboards should return the proper regions now.

(edited by Lawton Campbell.8517)

Last Call: Wintersday Art

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

Hello Rub,

I’m so sorry that you did not receive a response to your post. However, it’s only fair to point out that you posted this during the time we were heading out of the office on holiday break and weeks after selections were made for the Wintersday show. You see, I had to curate art very early December in order to accommodate an early recording session to work around the holidays. The show actually aired a week before your posted, so you may already be aware of these facts.

Again, I’m sorry that you did not receive a personal response to your post, but it’s simply not humanly possible for me to respond to every post on the forums and after the Wintersday are was selected, it didn’t occur to me to go back and revisit an older thread. Please understand that there is no lack of interest or lack of appreciation for the project you undertook. It’s marvelous! And it looks like it was a ton of fun to put together!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Damage Coefficients at v2/skills

in Dev Tracker

Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

Note that the skills API currently only returns the PvE versions of skills — if the test area is using the PvP version (and if the PvP version has a different coefficient) then that would cause the issue.

"Matchmaking" sucks - EVIDENCE

in Dev Tracker

Posted by: Evan Lesh

Evan Lesh

PvP Gameplay Programmer

MOAR DATA: ~3% of matches have substitutes which could* cause the original problem in this thread. We are testing fixes now.

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

Creating GW2 T-Shirts

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

Based on this sentence in Gaile’s post, I… just couldn’t resist.

“They will be able to sort through and kitten various offerings,…”

Dwayna bless our word filter. Seriously, I love it! :-/ Let’s use “analyze” or “review” rather than the kittenkittenkitten word I tried to use, which is a synonym for the above. (What is this, the 412th time I’ve made the same error in using variations of as-sessment?)

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Heads up: breaking change to leaderboards API

in Dev Tracker

Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

The original incarnation of /v2/pvp/seasons/:season/leaderboards/:board had a fairly serious design issue wherein the region could not be selected. This has since been fixed in a backwards-compatible way (so that old requests technically still work), but the old request format is now deprecated.

Going forward, applications should use /v2/pvp/seasons/:season/leaderboards/:board/:region e.g.

In two weeks, on Jan 25 2017 I’m going to remove the backwards-compat such that omitting the region will just return a list of regions to bring the endpoint in line with the rest.

Sorry about the mess :<

Who is your representative?

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

Word on the borderlands from actual Anet devs is that they had to upgrade their guild hall the same way the rest of us did.

And that word is correct. We did not start out with a mighty guild hall. We upgrade over time. So let’s put that rumour to bed, shall we, since it’s not true?

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

"Matchmaking" sucks - EVIDENCE

in Dev Tracker

Posted by: Evan Lesh

Evan Lesh

PvP Gameplay Programmer

I have good news and bad news.

This example is an extreme case so it is not screwing over everybody. There were multiple people that failed to ready up, which meant multiple rounds of substitutes were needed.

Bad news. Teams are not rebalanced after finding substitutes and it has been that way for years. There are complicated computer-science reasons why, but it is solvable and I will attempt to fix it. In this case since it happened multiple times, it compounded the inaccuracies.

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

"Matchmaking" sucks - EVIDENCE

in Dev Tracker

Posted by: Evan Lesh

Evan Lesh

PvP Gameplay Programmer

I’m definitely going to be looking up the match. I need to see what the ‘real’ before/after ratings are without things like decay and make sure those are the right players.

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

"Matchmaking" sucks - EVIDENCE

in Dev Tracker

Posted by: Evan Lesh

Evan Lesh

PvP Gameplay Programmer

10 players are collected before making teams.
You are looking at ratings after the match which are going to be further apart than the ratings that were used to make the match.

The two duo queues on one team is annoying, and something could be done to improve that.

And as always (though slightly out of date) the matchmaking process has been documented here:
https://wiki.guildwars2.com/wiki/PvP_Matchmaking_Algorithm

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

Ask (and learn) from an actually good player.

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

Ok, let’s get a few things out there. This thread is ok — it could actually be really valuable to those who participate in it on a reasonable level. I see it as an honest attempt by a good player to offer help to other players. Having said that, let’s keep the tone relatively respectful and — as I’ve said before — save the overt aggression for the battleground.

A few of you were concerned about the use of the term “pleb.” It’s not the greatest term, but I seem to remember when newbie/noob/n00b was considered the height of insult and it’s now commonplace and pretty acceptable across the board.

The ground rule is this:

  • A generic reference = ok. Example: “The average pleb will…”
  • A direct referral to another player as a pleb = not ok. “You’re a pleb.” “You play like a pleb.” “Your socks carry the unmistakable odor of plebism.”
  • Other types of insults aren’t good, either.

If you’re going to report, look at what’s being said. If you’re going to try an attack or a counter attack, may I politely introduce you to your choice of PvP modes rather than doing it on the forums?

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Game Update Notes - January 10, 2017

in Dev Tracker

Posted by: Mark Katzbach

Mark Katzbach

Content Marketing Manager

Bug Fix:

  • • Nightmare Fractal: Fixed a bug that could cause the Harbinger of Woe to spawn a loot chest when challenge mode is started.

Creating GW2 T-Shirts

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

If you wish to make a shirt for private, personal (non-profit) use, please see our Content Terms of Use: https://www.guildwars2.com/en/legal/guild-wars-2-content-terms-of-use/

Thank you for you response Gaile.

I have looked at that site as soon as it became available with GW2 products, unfortunetly, the visual look of the T-shirts I want to make can not be achived using their tools, and that is why I am looking for a way to get proper permissions to use GW2 concept art to incorporate in my design.

I also looked at the “Content terms of use” link you provided, and it states the folowing:

May I use your art or images for items, such as clothing, toys, or other game-related goods?
Our art assets-be they concept art, in-game screenshots, verbal content, or renders-are all copyrighted materials. Their use is strictly prohibited unless approved in advance and in writing by ArenaNet. Specific questions concerning the appropriate use of our content should be directed to community@arena.net.

so I guess my next step would be to contact ANet using that email, and try to get Writen approval in order to be able to bring my idea to life.

I will consider making one for personal use anyway, and if I am able to get consent, I can then see if anyone else would like them (I know you will ;P).

Thank you once more, and I hope to see you in game.

I don’t mean to discourage you, but writing for permission will not be fruitful or productive. The fact is, we get a lot of requests of that nature, and in fact, I am the company representative who addresses them. People ask about every kind of item: novels, plushies, stickers, clothing, printed art, action figures, and much more. However, we are not able to offer permission for individuals to make and sell items based on our IP (intellectual property).

Setting up licenses, vetting products, doing quality checks, and so forth is a time-consuming and labour-intensive business. And because it’s our IP, our involvement on that level would be required. Because we’re not able to engage in the lengthy process of individual licensing, we formed a partnership with WeLoveFine, as they are experts in this very field. They will be able to sort through and kitten various offerings, then bring them to us for final approval before manufacturing the items and offering them for sale.

So the only opportunity to create merchandise, such as t-shirts, using our brand is to work through the WeLoveFine Fan Forge.

Thanks for understanding.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Who is your representative?

in Dev Tracker

Posted by: McKenna Berdrow

McKenna Berdrow

Game Designer

Like Gaile mentioned, devs play on a lot of different worlds and move around frequently and that includes the WvW team. However, the WvW team also plays together on a different random world once a week.

API For leaderboards

in Dev Tracker

Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

Just deployed some new functionality to fix this omission.

In brief, the old URLs will still work (in the old broken way), but new code should append /na or /eu to select a region to pull leaderboards from. Will probably make omitting the region an error in the future, but I didn’t want to horribly break anyone’s stuff without any forewarning.

Thanks for bringing this up; still can’t believe I overlooked that.

API For leaderboards

in Dev Tracker

Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

Umm.

Huh.

I’ve never claimed to be a smart man. Here’s a tracking issue.

Game Update Notes - January 10, 2017

in Dev Tracker

Posted by: Mark Katzbach

Mark Katzbach

Content Marketing Manager

01/10/2017 – January 10th Release Notes
Wintersday
The festivities have ended. Join us again next year!
BLACK LION TRADING COMPANY GEM STORE
New Items and Promotions

  • Three additional shared inventory slots may now be purchased from the Upgrades category of the Gem Store for 700 gems each, or purchase all three for 1,890 gems. Each account can purchase up to 16 shared inventory slots at this time. This limit is not affected by the shared inventory slot provided with the Level-80 Boost.
  • The Bank Job Package containing 5 Black Lion Chest Keys, a Total Makeover Kit, a transmutation charge, a Bank Tab Expansion, and a Revive Orb is available for a limited time in the Services category of the Gem Store for 1,200 gems. Limit one per account.
  • The Arctic Explorer Outfit is available in the Style category of the Gem Store for 700 gems.
  • The Black Lion Chest “Delete” confirmation has been removed.

Who is your representative?

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

Understandable :\ been using mace shield in my DH, not using traps and not using bow as well.

Actually using mace shield combo for 4 years.

And @OP NSP used to have few devs as well.

I am NSP. Have been since the beginning. I bounce around a lot, but that’s “home.”

dual bow? dual bow, Dual.. bow? two bow?

the more i think about your super secret strat the more i wanna try it

I can’t say I highly recommend it, but I absolutely love it. It suits me enormously. And in my defense, I’m not a “Mash 1” player. I have a full range of skills and I know how to use them. Even if they may be a little weak from time to time.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

New world boss/playable race/profession idea

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

Hey White Wolf,

Although this is a “community creation” because you’re a member of the community sharing an idea, I think this may have a better placement in the Guild Wars 2 Discussion forum, rather than here in Community Creations.

Feel free to post there!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Exciting Opportunity for GW2 Fan Artists!

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

Some of the ideas have been amazing, splendid, and unbelievably good!

Keep ’em coming, folks — Keep ’em coming!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

[Suggestion] Black Fractal Weapons

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

Interesting idea, Jomaz.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Player Designed Raid Bosses

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

Suggestions made on these forums are read and considered by all sorts of team members. And because they are posted here, we are able to use suggestions, in a legal sense. (We could not do so if someone wrote us a letter or sent us links to a website with ideas.)

So yes, you could make a suggestion in the Raids forum (since that’s the topic you mentioned) and I’m sure it will be seen.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Huge Toon Collection Painting[ WIP 1/10/17]

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

That’s a great start! I look forward to seeing more and you complete the images. It’s a big project, but I think it’ll be wonderful when you finish it up. (You should frame it as a family portrait!)

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

GW2 - The Complete Season 1 Movie!

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

This is such good work!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Wintersday Greeting [Video]

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

How fun! Thanks for sharing that — it’s great.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Who is your representative?

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

If you see an ANet dev on your server, its because they’re normal people who play the game too when they’re not working. ANet devs don’t take sides in WvW in any official manner, they just have ingame toons, sometimes they go to WvW, sometimes they claim stuff. That’s why you’ll only see them in NA primetime, rarely on EU primetime even in EU servers, or OCX/SEA times. They’re employees at ANet who go home after a long day of work and open up GW2 to chill and some of them play WvW.

It’s all a matter of your servers. For instance, I know there’s one guy who plays on SoS pretty regularly. He’s the one who claimed Air Keep for SoS today, I believe.

There’re no representatives. No select groups. Just individuals playing a game and using the ArenaNet guild in the same way as any other guild.

You got that exactly right. A lot of us play on our own time, and we have no special “dev secret skillz” to help a team in any capacity.

A wild ninja dev apears… i ment Ranger >:}

And Anet devs have special skills, its called “play squishy and gank targets”

As someone who plays a dual-bow Ranger, I never critize someone else’s build. That way lead me down the path of embarrassment and humiliation.

Deppends if its pvp, its needed to criticize others and self build.

The advice I get is “Don’t play dual bow.” That’s not going to work for me. So yeah, critiques and improvement are important, but for me, there’s a limit!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Who is your representative?

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

If you see an ANet dev on your server, its because they’re normal people who play the game too when they’re not working. ANet devs don’t take sides in WvW in any official manner, they just have ingame toons, sometimes they go to WvW, sometimes they claim stuff. That’s why you’ll only see them in NA primetime, rarely on EU primetime even in EU servers, or OCX/SEA times. They’re employees at ANet who go home after a long day of work and open up GW2 to chill and some of them play WvW.

It’s all a matter of your servers. For instance, I know there’s one guy who plays on SoS pretty regularly. He’s the one who claimed Air Keep for SoS today, I believe.

There’re no representatives. No select groups. Just individuals playing a game and using the ArenaNet guild in the same way as any other guild.

You got that exactly right. A lot of us play on our own time, and we have no special “dev secret skillz” to help a team in any capacity.

A wild ninja dev apears… i ment Ranger >:}

And Anet devs have special skills, its called “play squishy and gank targets”

As someone who plays a dual-bow Ranger, I never critize someone else’s build. That way lead me down the path of embarrassment and humiliation.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

To all Police Officers Past & Present...

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

What a lovely gesture! Kudos to your guild for being so thoughtful.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Who is your representative?

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

If you see an ANet dev on your server, its because they’re normal people who play the game too when they’re not working. ANet devs don’t take sides in WvW in any official manner, they just have ingame toons, sometimes they go to WvW, sometimes they claim stuff. That’s why you’ll only see them in NA primetime, rarely on EU primetime even in EU servers, or OCX/SEA times. They’re employees at ANet who go home after a long day of work and open up GW2 to chill and some of them play WvW.

It’s all a matter of your servers. For instance, I know there’s one guy who plays on SoS pretty regularly. He’s the one who claimed Air Keep for SoS today, I believe.

There’re no representatives. No select groups. Just individuals playing a game and using the ArenaNet guild in the same way as any other guild.

You got that exactly right. A lot of us play on our own time, and we have no special “dev secret skillz” to help a team in any capacity.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

[ART] Lui Nenu's potrait

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

This is really pretty. Can’t wait to see the others!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

ART> Daredevils

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

These are all great!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Winds of the North-Jormag's expac fan trailer

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

That is wonderful! I really like the juxtaposition of the narration, imagery, and ultimately music.

I should mention that I can’t feature it on Community Showcase Live because it uses copyright materials. BBC copyrights are in place, so unfortunately we can’t show it. But I hope everyone will give it a look, because it’s really great!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Unpinning Eternal Coliseum in Unranked

in Dev Tracker

Posted by: Ben Phongluangtham

Ben Phongluangtham

Game Designer

Hey folks!

Just a quick note. Sometime today, we’ll be unpinning Eternal Coliseum from Unranked map selection.

Another note: This doesn’t mean the map is pulled from rotation. It now just won’t always be one of the maps available to be voted on.

Unpinning Eternal Coliseum in Unranked

in Dev Tracker

Posted by: Ben Phongluangtham

Ben Phongluangtham

Game Designer

Hey folks!

Just a quick note. Sometime today, we’ll be unpinning Eternal Coliseum from Unranked map selection.

Unusual ID

in Dev Tracker

Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

The following is some of the log ID containing the unusual item ID
2625051
2624945
2624868
2624681
2624048

That looks like something’s not being parsed right on my end — what’s the guild ID you’re looking at?

There’s a tracking issue for the upgrade_id containing item ids — should have that fixed sometime this week^H^H^H^Hyear.

(edited by Lawton Campbell.8517)

guild/log - upgrades

in Dev Tracker

Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

Oof, not sure how I missed that. I’ll get that fixed sometime this week; here’s tracking issue. I’ll stuff the item id into an item_id field or something just in case it becomes useful in the future.

Decay ridiculous

in Dev Tracker

Posted by: Ben Phongluangtham

Ben Phongluangtham

Game Designer

I’ll try investigating this more, but from what I undestand your decayed rating doesn’t determine who you are matched against. So in theory, when you came back you were still playing against gold players. Your decayed rating only affects your leader board position and nothing else.

This is correct. Decay does not affect your matchmaking. With our current decay settings, you can work off your decay in 7 games.

Skritt Hit wintersday daily?

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

I want to say how much I appreciate all this info. I’m going to leave this up over the weekend, then make up an attractive pie chart with sound effects and glitter and … Ok, ok, I’m probably not going to make a pie chart. But I am going to put together a set of stats. Sure, we’re just one player each, and yes, this is anecdotal. But I think it’s worthwhile information, and it seems to me our QA Team will be able to give this activity a good look.

Thanks again!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

World Linking 1/6/2017

in Dev Tracker

Posted by: Grant Gertz

Grant Gertz

Producer: WvW, PvP, and Fractals

Here are the worlds for NA:
• Jade Quarry
• Yaks’Bend
• Blackgate
• Maguuma
• Tarnished Coast
• Sea of Sorrows, Gate of Madness
• Fort Aspenwood, Drakhaven
• Dragonbrand, Borlis Pass, Anvil Rock
• Northern Shiverpeaks, Kaineng, Ferguson’s Crossing
• Stormbluff Isle, Eredon Terrace, Sanctum of Rall
• Henge of Denravi, Ehmry Bay, Devona’s Rest
• Crystal Desert, Isle of Janithir, Sorrow’s Furnace

Skrittsburg mMap discrepency

in Dev Tracker

Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

They’re not currently generated; I don’t know why. I made a tracking issue for this, not sure when I’ll be able to have it finished.

ELO hell climb was a complete joke LUL

in Dev Tracker

Posted by: Mark Katzbach

Mark Katzbach

Content Marketing Manager

Due to the high rate of moderator attention that this topic has required due to rude, off-topic and/or derailing posts, this thread is being closed.

ELO hell climb was a complete joke LUL

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

Ive had posts infracted just for saying ‘scrub’. Not even directly calling someone out. How is this post allowed to stay?

You called out a specific group of players on a named server with that “scrub” comment. It was removed, appropriately, because why be nasty and what value does such a comment have? You were merely warned, not given any points or penalty. I’m sorry if that bothered you, but consider how you post in the future and it won’t happen again.

As for this thread: If something is truly across the line, flag it for moderator review. Don’t do that because you don’t like the OP, don’t like someone in the thread, or don’t agree with the opinions expressed. But if you feel something breaches the Forum Code of Conduct — as your scrub comment did — then let the moderators know.

Edit to add: If the comment immediately above mine remains as it’s written, it will be moderated. You cannot name-call and insult — that’s just wrong.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

ELO hell climb was a complete joke LUL

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

This thread is a lively discussion. That’s cool. But please try to keep the antagonism dialed back. Maybe save it for the field of combat?

Are you suggesting gw2 players need to up their trash talk game?

Nah, we’re good on that. I’d go Goldilocks on this and say the level is “juuust right.”

Even Gaile is at the mercy of Helseth’s salt-mine if he were to get his post deleted, considering he probably has a majority of the PvP viewers left in the game lol.

Nah, I’m not at anyone’s mercy, nor feeling any sort of intimidation because of an Electric Light Orchestra rating. ~snicker~

I respect any player’s right to express an opinion, and this one seems to have inspired a good conversation and several interesting points. Someone being controversial isn’t a problem and I’m not seeing anything that needs to be “managed” as far as the tone or the content. Are you?

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Huge Lag Spikes - Dallas1.level3

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

I want to add to the above: If there is an issue with our service, contacting Customer Support lets us know that and allows us to address it. So whether the issue is “them” or “us,” the value in submitting a ticket is present in either case.

Thanks.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Huge Lag Spikes - Dallas1.level3

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

Question asked. Advice given, and valid advice. Those who point out that “ArenaNet (or NCSOFT) does not control your ISP” are correct! There no apologist behavior going on here, just helpful advice on how you can work with your ISP to correct an issue with your connection. Does it impact your ability to play our game? Yes. Might it be different depending on what you’re playing? Yes. But ultimately, just as we can’t reach into someone’s computer and replace the hamsters running it, we can’t control the routing that happens outside our service.

Please contact Customer Support, and, if they advise it, take their advice with the good and honest intentions with which it is offered.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

ELO hell climb was a complete joke LUL

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

This thread is a lively discussion. That’s cool. But please try to keep the antagonism dialed back. Maybe save it for the field of combat?

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

New Scoring System

in Dev Tracker

Posted by: McKenna Berdrow

McKenna Berdrow

Game Designer

Why 5,4,3?
Both 5,4,3 and 3,2,1 were suggestions from the Official Feedback Thread: WvW Skirmishes (https://forum-en.guildwars2.com/forum/game/wuv/Official-Feedback-Thread-WvW-Skirmishes/page/2). And we have seen general interest in trying 5,4,3. If there is a different set of numbers you would like to try instead, feel free to suggest them.

How is 5,4,3 different than 3,2,1?
Since there has been a lot of debate on this, with most people being right but debating different points, there are three things that are true:

1. The scores will be closer.
2. The placements won’t change.
3. This could impact world rating used for glicko matchmaking.

This is assuming play style remains identical to how it was when 3,2,1 was in play. Player behavior may change since the scores will be closer, but we aren’t sure if they will. This was the same situation with 2,1,1. We weren’t sure if it would change WvW play style, but players seemed generally interested in giving it a shot and one of the reasons WvW is a 3 team gamemode, rather than a 2 team gamemode, is so that worlds could team up and try to take down the dominate world. This isn’t something we incentivized very much before 2,1,1 but having 2v1s in WvW was intended behavior and when it works correctly can lead to more balanced matches.

Will 5,4,3 be there forever?
As stated with the patch notes with 2,1,1 and stays true for 5,4,3: “If we aren’t happy with the results we can change the Skirmish score values again.” If we get feedback that players don’t like 5,4,3 and want to go back to 3,2,1 we can do that. If we get feedback that players want to try some different numbers that we haven’t tried before, we can do that. Changing the numbers is easy for the team, but do keep in mind that it requires a game build, and that schedule is determined by the studio as a whole.

Do we expect 5,4,3 to be a cure-all for scoring problems?
No. 5,4,3 will not make match scores dramatically better than 3,2,1. The scores might look closer, but if a world is dominating 5,4,3 isn’t going to stop them from winning. Population imbalance is the biggest factor in scoring problems and changing the skirmish score values isn’t going to change that. Population imbalance is a different problem that we are working on solving outside of changing the skirmish score values.

E Frag, B Dust and D Ore sink needed

in Dev Tracker

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

I use Princess, Star of Gratitude, and Sentient Anomaly. It’s not instant, but I find it effective. In fact, I’m now happy to get Dragonite Ore!

We have those, but we need something now for the 3 ascended hot map items (bottles, auric dust, leyline sparks). Once we’ve crafted any items that are needed by them (or are full on fulgurite) all they do is just sit there piling up.

You make a good point. I was focusing on the items in the title.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

World Linking 1/6/2017

in Dev Tracker

Posted by: Grant Gertz

Grant Gertz

Producer: WvW, PvP, and Fractals

Worlds Have been re-linked
Here are the worlds for EU:
• Far Shiverpeaks
• Desolation
• Piken Square, Fissure of Woe
• Seafarer’s Rest, Ruins of Surmia
• Gandara, Underworld
• Aurora Glade, Vabbi, Whiteside Ridge
• Gunnar’s Hold, Ring of Fire, Blacktide
• Kodash
• Riverside
• Elona Reach
• Drakkar Lake, Miller’s Sound
• Abaddon’s Mouth, Dazgonur
• Jade Sea, Fort Ranik
• Augury Rock, Arborstone, Vizunah Square
• Baruch Bay