Healing Mist - Stun Breaker

Healing Mist - Stun Breaker

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Posted by: Kamahl.3621

Kamahl.3621

Title says it all. Elixir Gun (as in kit builds) now has a stun breaker. Patch of the year all years.

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Posted by: Phineas Poe.3018

Phineas Poe.3018

FT/EG build got buffed so hardcore this patch.

The Meta-rific Dungeoneer | Bomb Kit DPS | FT/EG Support
Engineer, Guardian, Warrior, Elementalist, Mesmer, Thief, Necromancer, & Ranger
Sanctum of Rall :: Ethereal Guardians [EG]

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Posted by: Daigle.8497

Daigle.8497

Best. Change. Ever.

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Posted by: Deniara Devious.3948

Deniara Devious.3948

I am really happy about this change as 10 sec regen every 40 seconds was a weak toolbelt skill. Makes multi-kit engineers viable. In fact you can even take 4 different kits (including medkit).

Deniara / Ayna – All 8 Different Professions lvl 80 – Desolation [EU]

(edited by Deniara Devious.3948)

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Posted by: The Hermit.3542

The Hermit.3542

I really hope this wasn’t something unintended and is just missing from the patch notes.

Baron Von Fur
Charr Engineer
Sanctum of Rall

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Posted by: Kimbald.2697

Kimbald.2697

I really hope this wasn’t something unintended and is just missing from the patch notes.

I’m really not sure about this one.

It wasn’t in the leaked notes, and it wasn’t in the actual patch notes which indeed were identical to the leaked notes.

I’m really afraid we have another overnight hotfix coming our way…

Wiggely, wobbely and other wombaty wabbity creatures…

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Posted by: Saki Asakura.6479

Saki Asakura.6479

This is just about the coolest stealth buff ever, and I doubt its unintended.
This means that we finally have at least 1 stunbreaker on each type of skill: kit, elixir, gadget, and turret.

Level 80 Engineer: Kamonia

Borlis Pass

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Posted by: digiowl.9620

digiowl.9620

Gives some value to the 40s cooldown regen boon, as the heal itself was meh for that amount of cooldown.

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Posted by: Kimbald.2697

Kimbald.2697

Gives some value to the 40s cooldown regen boon, as the heal itself was meh for that amount of cooldown.

I agree it is a perfect place to add some spice.

Also the elixir gun is a great support kit, so it’s not a real issue of being overpowered.

But since it’s not in the patch notes… I’m really afraid for this one.
It’ll be clear soon: either hotfixed or mentioned in an update of the notes.

Wiggely, wobbely and other wombaty wabbity creatures…

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Posted by: Mif.3471

Mif.3471

It’s a handy buff, but I don’t like skills that have a secondary use that’s more powerful than their primary use.

When you can’t use it as a small heal because you’ll throw the MUCH more powerful stunbreak on cooldown, you have a tree falling in the woods kinda deal.

Tarnished Coast | Best cookies in all of Tyria

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Posted by: Istarien.3147

Istarien.3147

Healing Mist’s effect (regen) is/has been AoE. Is the stun break also AoE, or is it self-only? Gah, I’m not at home to log in and check!

Isti (Engineer) | Niphredyl (Guardian) | Istra Ironfang (Necro) | [LotD] | Blackgate

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Posted by: Kimbald.2697

Kimbald.2697

It’s a handy buff, but I don’t like skills that have a secondary use that’s more powerful than their primary use.

When you can’t use it as a small heal because you’ll throw the MUCH more powerful stunbreak on cooldown, you have a tree falling in the woods kinda deal.

if it stays this way, than the skill is now a stunbreaker that adds some aoe regen.
Never again will it be seen as a regen skill, the regen is now a fun little side-effect.

Wiggely, wobbely and other wombaty wabbity creatures…

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Posted by: Mif.3471

Mif.3471

It’s a handy buff, but I don’t like skills that have a secondary use that’s more powerful than their primary use.

When you can’t use it as a small heal because you’ll throw the MUCH more powerful stunbreak on cooldown, you have a tree falling in the woods kinda deal.

if it stays this way, than the skill is now a stunbreaker that adds some aoe regen.
Never again will it be seen as a regen skill, the regen is now a fun little side-effect.

Precisely!

Perhaps they should rename it to something more appropriate.

Tarnished Coast | Best cookies in all of Tyria

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Posted by: Kilger.5490

Kilger.5490

I was just about to take elixer gun off my utility bar in favor of rocket boots. With this change I may just want both…

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

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Posted by: Kimbald.2697

Kimbald.2697

It’s a handy buff, but I don’t like skills that have a secondary use that’s more powerful than their primary use.

When you can’t use it as a small heal because you’ll throw the MUCH more powerful stunbreak on cooldown, you have a tree falling in the woods kinda deal.

if it stays this way, than the skill is now a stunbreaker that adds some aoe regen.
Never again will it be seen as a regen skill, the regen is now a fun little side-effect.

Precisely!

Perhaps they should rename it to something more appropriate.

‘Clearing Mist’

Wiggely, wobbely and other wombaty wabbity creatures…

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Posted by: Kamahl.3621

Kamahl.3621

“Smelling Salts”

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Posted by: Kimbald.2697

Kimbald.2697

I was just about to take elixer gun off my utility bar in favor of rocket boots. With this change I may just want both…

before I caved in to grenades and healing bombs for some pve, I used to run with FT-EG and Rocket Boots a lot, just for the sheer fun of it.

Think I’ll go for the fun again, sod it with the more practical design of the allpowerfull grenades…

Would like turrets though, but the traits are still all over the place.

Guess I’ll be experimenting again

Wiggely, wobbely and other wombaty wabbity creatures…

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Posted by: Kimbald.2697

Kimbald.2697

“Smelling Salts”

I like that one.

Wiggely, wobbely and other wombaty wabbity creatures…

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Posted by: Mif.3471

Mif.3471

Come to think of it, this new dev trend of putting stun breakers on Tool Belt skills makes Inertial Converter (15 points in Tools) much more powerful.

http://wiki.guildwars2.com/wiki/Inertial_Converter

Tarnished Coast | Best cookies in all of Tyria

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Posted by: Remillard.8691

Remillard.8691

Come to think of it, this new dev trend of putting stun breakers on Tool Belt skills makes Inertial Converter (15 points in Tools) much more powerful.

http://wiki.guildwars2.com/wiki/Inertial_Converter

Indeed… I’m thinking there might be a good PVE support/dps FT/EG build with something like 10/20/0/20/20 but it will take getting home and tinkering a bit to see what it all shakes out to.

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Posted by: Terrahero.9358

Terrahero.9358

Come to think of it, this new dev trend of putting stun breakers on Tool Belt skills makes Inertial Converter (15 points in Tools) much more powerful.

http://wiki.guildwars2.com/wiki/Inertial_Converter

Not to mention the general cooldown reduction that comes from traiting into Tools.

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Posted by: Arthok.5603

Arthok.5603

Huh, I’ve always wanted to level an engineer using both FT and EG. or whatever brings the most support to the party, not only DPS (Yeah I love supporting in MMO).
Any build ideas? Is that viable in both PvE and WvW?

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Posted by: Remillard.8691

Remillard.8691

Two best FT-centric examples I can think of are nakoda’s FT/Rifle PvP control build, and Phineas Poe’s overall PvE examination of FT/EG. While traits have shifted around a bit, the principles of each ought to remain the same. I don’t have links handy, but if you can find their posts (and they are frequent posters) they have links to their respective essays in the signature line.

EDIT: Found them.

Nakoda’s FT/Rifle Essay

Phineas Poe’s FT/EG Essay

(edited by Remillard.8691)

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Posted by: Kimbald.2697

Kimbald.2697

Come to think of it, this new dev trend of putting stun breakers on Tool Belt skills makes Inertial Converter (15 points in Tools) much more powerful.

http://wiki.guildwars2.com/wiki/Inertial_Converter

a reset on a stunbreaker is incredibly powerfull.
You know you’ll get it again, so you can safely use it above 25% first.

I fully agree with you here. This is a very strong improvement.

Wiggely, wobbely and other wombaty wabbity creatures…

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Posted by: Arthok.5603

Arthok.5603

Two best FT-centric examples I can think of are nakoda’s FT/Rifle PvP control build, and Phineas Poe’s overall PvE examination of FT/EG. While traits have shifted around a bit, the principles of each ought to remain the same. I don’t have links handy, but if you can find their posts (and they are frequent posters) they have links to their respective essays in the signature line.

EDIT: Found them.

Nakoda’s FT/Rifle Essay

Phineas Poe’s FT/EG Essay

Wow man, thanks! I think I’ll take the second one Gotta love those support options.

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Posted by: RaynStargaze.6510

RaynStargaze.6510

Title says it all. Elixir Gun (as in kit builds) now has a stun breaker. Patch of the year all years.

Very happy with this particular change if this is legit – please dont nerf?!

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Posted by: Like Forty Seven Ninjas.6982

Like Forty Seven Ninjas.6982

I can honestly say I doubt (and am finally happy of it) that the elixir gun will leave my utillity slots any time soon. I’m very happy I can finally use 3-4 kits. This is how the engi was meant to be played. Lots of buttons, lots of options.

DH Yak’s Bend – Perfect Dark [PD]
Dr Hoppenheimer – Engi / Meowzir – Guard /
Mulcibur Nox – Ele / Mr Directed – Mes

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Posted by: alemfi.5107

alemfi.5107

Huh. and here I was scouring the notes for a new viable stun breaker.

Crystal Desert – [Binary Alliance]
When ground-targetted bone minion explosions become a thing, I will change this signature.
Sylva Nightwalker

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Posted by: Varqov.6984

Varqov.6984

okay, i just took EG off my bar a week ago… But in positive news, I have way too many options now for good builds thanks to trait fixes/rocket boots fix/this hidden buff.

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Posted by: Paulytnz.7619

Paulytnz.7619

NM found it lol…

Rebel without a cause. Knight without a crusade.
Hero without an adventure. I want an adventure!

(edited by Paulytnz.7619)

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Posted by: Electro.4173

Electro.4173

There’s at least one other ability which got “stealth buffed” into a Stun Breaker, Elementalists’ Arcane Shield.

I imagine both that and this were intentional, since their whole thinking behind it was that every “build” (in this case I guess they’re thinking builds = sets of utilities, EG kits, elixirs, ect) needs a stun breaker. AS is the designated Arcane stunbreaker, and Healing Mist is the kit stunbreaker.

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Posted by: Skribulous.3521

Skribulous.3521

There’s at least one other ability which got “stealth buffed” into a Stun Breaker, Elementalists’ Arcane Shield.

I imagine both that and this were intentional, since their whole thinking behind it was that every “build” (in this case I guess they’re thinking builds = sets of utilities, EG kits, elixirs, ect) needs a stun breaker. AS is the designated Arcane stunbreaker, and Healing Mist is the kit stunbreaker.

Still no excuse why they took stunbreaker off Elixir R.

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Posted by: Eviator.9746

Eviator.9746

I was disinterested in the engi changes until I read this. This is something that I can actually use! I’m a big fan of kits, so turrets and gadgets never really interested me, and that’s what most of this patch was about.

Sheldor the Eidetic (Group Engi) | Shorty McShinkicker (Solo Engi) |Turanga (Solo Mes)
Doing what I can for DB during EU primetime

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Posted by: Brew Pinch.5731

Brew Pinch.5731

This change has made kit engineer possible, I kittening LOVE this
Best change for engineer this patch IMO, could not be frothing more right now :P

(edited by Brew Pinch.5731)

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Posted by: nihasa.5067

nihasa.5067

I think it is official http://wiki.guildwars2.com/wiki/Healing_Mist

Vent a healing mist, granting regeneration to yourself and allies.
Regeneration: 10 s (1300 health)
Radius: 240
Breaks stun

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Posted by: KeyLimPi.9031

KeyLimPi.9031

I don’t know if I just never noticed this before, but “Oil Slick”s toolbelt skill skill is a stun breaker. Runs at double speed for 5 seconds as a stunbreak? That seems crazy useful xD

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Posted by: Weirwynn.2390

Weirwynn.2390

I think it is official http://wiki.guildwars2.com/wiki/Healing_Mist

Vent a healing mist, granting regeneration to yourself and allies.
Regeneration: 10 s (1300 health)
Radius: 240
Breaks stun

The wiki reflects the state of the game as discovered by regular users. ArenaNet has no input on the information presented there, so the wiki provides no “officialness.”

Hope it is official though.

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Posted by: Dedlaw.9130

Dedlaw.9130

I don’t know if I just never noticed this before, but “Oil Slick”s toolbelt skill skill is a stun breaker. Runs at double speed for 5 seconds as a stunbreak? That seems crazy useful xD

They made it a stun break with this patch ^^

Dedlaw Madman
80 Engi – Going through an identity crisis…

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Posted by: Jigain.8231

Jigain.8231

I don’t know if I just never noticed this before, but “Oil Slick”s toolbelt skill skill is a stun breaker. Runs at double speed for 5 seconds as a stunbreak? That seems crazy useful xD

Is it really double speed though? I may be mistaken, but I seem to recall reading at some point that tests indicated the speed gain to be about 40%, a far ways off from 100%.

This post may contain a high concentration of sarcasm and irony.
If you are allergic to these ingredients, do not consume.

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Posted by: Dedlaw.9130

Dedlaw.9130

I don’t know if I just never noticed this before, but “Oil Slick”s toolbelt skill skill is a stun breaker. Runs at double speed for 5 seconds as a stunbreak? That seems crazy useful xD

Is it really double speed though? I may be mistaken, but I seem to recall reading at some point that tests indicated the speed gain to be about 40%, a far ways off from 100%.

Not sure if it’s bugged or just badly worded. It’s only marginally faster than Swiftness when roaming, but when used in combat it takes you up to roaming speed, so definitely a noticeable increase there

Dedlaw Madman
80 Engi – Going through an identity crisis…

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Posted by: digiowl.9620

digiowl.9620

Well the mist didn’t get fixed in the latest hotfix…

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Posted by: Direksone.3867

Direksone.3867

I… I.. I didn’t even notice. YEEJ! Totally makes up for the loss at Elixer R (I barely use elixer S and actually like Elixer R, but I guess it’s more balanced now). YEEEEEJ

Blood And Metal is a guild on Gunnars Hold that is all about metal, punk,hard rock etc.. Join us!

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Posted by: Kimbald.2697

Kimbald.2697

Few adjusting patches later, with the tooltip still in eefect and all of that… think we have a keeper here.

Didn’t trust it at first, but by now I would be very surprised if they would still remove it.

A stunbreaker on an acceptable coodlown, that adds a nice little regen when you likely need it.
On a kit, or even better: on the toolbelt of a kit.
Who would have thought

Wiggely, wobbely and other wombaty wabbity creatures…

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Posted by: Dedlaw.9130

Dedlaw.9130

Few adjusting patches later, with the tooltip still in eefect and all of that… think we have a keeper here.

Didn’t trust it at first, but by now I would be very surprised if they would still remove it.

Yeah I think Engis all over were collectively holding their breath for this one

Dedlaw Madman
80 Engi – Going through an identity crisis…

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Posted by: Kontrolle.3514

Kontrolle.3514

Best patch in gw2 history.
im still calculating new builds but i cant find my perfect one :/

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Posted by: lunyboy.8672

lunyboy.8672

Title says it all. Elixir Gun (as in kit builds) now has a stun breaker. Patch of the year all years.

WTF… is this in the patch notes?

Because that is excellent.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

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Posted by: lunyboy.8672

lunyboy.8672

Wait… has this ALWAYS been a stun break? I could use it even when knocked down… never knew why.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

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Posted by: Dedlaw.9130

Dedlaw.9130

Wait… has this ALWAYS been a stun break? I could use it even when knocked down… never knew why.

It could be used when stunned like FT’s Smoke Vent, but didn’t break it

Dedlaw Madman
80 Engi – Going through an identity crisis…

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Posted by: Raine.1394

Raine.1394

Not sure given the absence of confirmation in the notes. Since it makes absolutely no sense to put it there, conceptually, there is a strong chance that this is intended. We’ll have to wait and see. The stun break shuffle is certainly a dance without grace.

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Posted by: Iarkrad.8415

Iarkrad.8415

Elixer gun finally gets some love. Now all they need to do is reverse the kit refinement nerf and we will actually have another viable-ish build choice.

No more non cosmetic world event rewards. We haven’t forgotten the Ancient Karka.