One other note is that my first time using the mount the motion sickness was far worse than it is now but I still feel it some when playing certain characters.
I would be interesting in hearing which characters are worse/better. It may be that the animations are slightly different for the races, and if so, that might lead to a clue in some minor changes that could be made.
As to the strafing comments: while strafing for a long distance would not be natural for a four legged animal, they can side step. Using the strafe keys while moving forward gives the player a much more gentle turn. It evens out those tiny micro-corrections so they aren’t as jarring. Right now, the raptor jerks with every little turn of the head.
Think of it as a new driver that over-steers their car, and an experienced driver that can anticipate and make tiny gentle corrections.
Another personal comment for any dev’s that may be listening in: When the raptor stops, it angles it’s body to the camera. It’s not straight. So, again, it makes it necessary to make tiny micro-corrections if you want to line it up on a ledge, etc. Without a “softer” movement like strafe/side-step, it’s a lot of twerking going on. I know the current stop animation is a side-slide, but perhaps the animal could then straighten out with the camera.
Thank you to all of you that are making the effort to give more detailed information regarding your experience, and to those that are understanding and not making negative responses.